goto my website to download the updated/fixed team names.
excerpt from my ctfgame.cs (with the changes for my maps!)
function CTFGame::getTeamSkin(%game, %team)
{
if(isDemo() || $host::tournamentMode)
{
return $teamSkin[%team];
}
else
{
//error("CTFGame::getTeamSkin");
if(!$host::useCustomSkins)
{
%terrain = MissionGroup.musicTrack;
//error("Terrain type is: " SPC %terrain);
switch$(%terrain)
{
case "lavaland":
if(%team == 1)
%skin = 'dsword';
else if(%team == 2)
%skin = 'beagle';
else %skin = 'base';
case "wasteland":
if(%team == 1)
%skin = 'beagle';
else if(%team == 2)
%skin = 'swolf';
else %skin = 'base';
case "tomtom":
if(%team == 1)
%skin = 'cotp';
else if(%team == 2)
%skin = 'beagle';
else %skin = 'base';
case "creepycold":
if(%team == 1)
%skin = 'swolf';
else if(%team == 2)
%skin = 'cotp';
else %skin = 'base';
case "lush":
if(%team == 1)
%skin = 'beagle';
else if(%team == 2)
%skin = 'dsword';
else %skin = 'base';
case "badlands":
if(%team == 1)
%skin = 'swolf';
else if(%team == 2)
%skin = 'dsword';
else %skin = 'base';
case "ice":
if(%team == 1)
%skin = 'swolf';
else if(%team == 2)
%skin = 'beagle';
else %skin = 'base';
case "desert":
if(%team == 1)
%skin = 'cotp';
else if(%team == 2)
%skin = 'beagle';
else %skin = 'base';
case "Volcanic":
if(%team == 1)
%skin = 'dsword';
else if(%team == 2)
%skin = 'cotp';
else %skin = 'base';
// default:
// if(%team == 2)
// %skin = 'baseb';
// else %skin = 'base';
}
}
else %skin = $teamSkin[%team];
//error("%skin = " SPC getTaggedString(%skin));
return %skin;
}
}
function CTFGame::getTeamName(%game, %team)
{
if ( isDemo() || $host::tournamentMode)
return $TeamName[%team];
//error("CTFGame::getTeamName");
if(!$host::useCustomSkins)
{
%terrain = MissionGroup.musicTrack;
//error("Terrain type is: " SPC %terrain);
switch$(%terrain)
{
case "lavaland":
if(%team == 1)
%name = 'Diamond Sword';
else if(%team == 2)
%name = 'Blood Eagle';
case "wasteland":
if(%team == 1)
%name = 'Blood Eagle';
else if(%team == 2)
%name = 'Starwolf';
case "tomtom":
if(%team == 1)
%name = 'Phoenix';
else if(%team == 2)
%name = 'Blood Eagle';
case "creepycold":
if(%team == 1)
%name = 'Starwolf';
else if(%team == 2)
%name = 'Phoenix';
case "lush":
if(%team == 1)
%name = 'Blood Eagle';
else if(%team == 2)
%name = 'Diamond Sword';
case "badlands":
if(%team == 1)
%name = 'Starwolf';
else if(%team == 2)
%name = 'Diamond Sword';
case "ice":
if(%team == 1)
%name = 'Starwolf';
else if(%team == 2)
%name = 'Blood Eagle';
case "desert":
if(%team == 1)
%name = 'Phoenix';
else if(%team == 2)
%name = 'Blood Eagle';
case "Volcanic":
if(%team == 1)
%name = 'Diamond Sword';
else if(%team == 2)
%name = 'Phoenix';
// default:
// if(%team == 2)
// %name = 'Inferno';
// else
// %name = 'Storm';
}
if(%name $= "")
{
//error("No team Name =============================");
%name = $teamName[%team];
}
}
else
%name = $TeamName[%team];
//error("%name = " SPC getTaggedString(%name));
return %name;
}Statistics: Posted by kLUMSY bOT — Fri Oct 03, 2003 4:28 am
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