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TribalOutpost.com Forums 2002-01-30T14:43:16-05:00 http://tribaloutpost.com/forums/feed.php?f=12&t=1950 2002-01-30T14:43:16-05:00 2002-01-30T14:43:16-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=1950&p=16058#p16058 <![CDATA[FOR MY BRO LUCID.. SOLUTION TO UNDERWATER BASES!!!]]> Statistics: Posted by Sfphinx — Wed Jan 30, 2002 2:43 pm


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2002-01-29T15:06:27-05:00 2002-01-29T15:06:27-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=1950&p=16023#p16023 <![CDATA[FOR MY BRO LUCID.. SOLUTION TO UNDERWATER BASES!!!]]> Statistics: Posted by Star — Tue Jan 29, 2002 3:06 pm


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2002-01-28T21:23:41-05:00 2002-01-28T21:23:41-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=1950&p=16005#p16005 <![CDATA[FOR MY BRO LUCID.. SOLUTION TO UNDERWATER BASES!!!]]> Statistics: Posted by ZOD — Mon Jan 28, 2002 9:23 pm


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2002-01-28T18:09:53-05:00 2002-01-28T18:09:53-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=1950&p=15997#p15997 <![CDATA[FOR MY BRO LUCID.. SOLUTION TO UNDERWATER BASES!!!]]> Someone make a map using this

Statistics: Posted by Star — Mon Jan 28, 2002 6:09 pm


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2002-01-23T15:34:35-05:00 2002-01-23T15:34:35-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=1950&p=15776#p15776 <![CDATA[FOR MY BRO LUCID.. SOLUTION TO UNDERWATER BASES!!!]]> Statistics: Posted by punkrocker — Wed Jan 23, 2002 3:34 pm


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2002-01-23T15:28:52-05:00 2002-01-23T15:28:52-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=1950&p=15775#p15775 <![CDATA[FOR MY BRO LUCID.. SOLUTION TO UNDERWATER BASES!!!]]> Statistics: Posted by Star — Wed Jan 23, 2002 3:28 pm


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2002-01-23T15:24:41-05:00 2002-01-23T15:24:41-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=1950&p=15774#p15774 <![CDATA[swwwwwwwwweeeeeetttttttttt]]> Statistics: Posted by punkrocker — Wed Jan 23, 2002 3:24 pm


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2002-01-12T14:45:37-05:00 2002-01-12T14:45:37-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=1950&p=15435#p15435 <![CDATA[WHAT WHAT?]]>
Ok.. c look i changed it..

and you dont use the editor? LOL! do you even play tribes 2? LOL jk man

Statistics: Posted by AG — Sat Jan 12, 2002 2:45 pm


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2002-01-12T13:15:08-05:00 2002-01-12T13:15:08-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=1950&p=15434#p15434 <![CDATA[FOR MY BRO LUCID.. SOLUTION TO UNDERWATER BASES!!!]]>
I don't plan on using the water since I've yet to attempt to use the editor.

Statistics: Posted by Star — Sat Jan 12, 2002 1:15 pm


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2002-01-12T12:35:33-05:00 2002-01-12T12:35:33-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=1950&p=15430#p15430 <![CDATA[FOR MY BRO LUCID.. SOLUTION TO UNDERWATER BASES!!!]]>
And if you want to use this.. Please give credit to ag.. *free plabicity* ahaha

P.S. only star can use it without giveing credit ahah

Statistics: Posted by AG — Sat Jan 12, 2002 12:35 pm


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2002-01-12T12:20:55-05:00 2002-01-12T12:20:55-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=1950&p=15429#p15429 <![CDATA[FOR MY BRO LUCID.. SOLUTION TO UNDERWATER BASES!!!]]>
Any plans on making an underwater one ?

Statistics: Posted by Star — Sat Jan 12, 2002 12:20 pm


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2002-01-12T12:06:59-05:00 2002-01-12T12:06:59-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=1950&p=15428#p15428 <![CDATA[Ya its true!]]>
People dont know me as a mapper yet.. *cause im too picky to release a map* But watch out when i eventually do..

Right now im working on neutral ctf... And one map with 5 neutral Flags that we all fight over. I have countless other ideas..

I sure do hope this works this time.. I cant seem to get a pic to work

Statistics: Posted by AG — Sat Jan 12, 2002 12:06 pm


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2002-01-12T11:23:47-05:00 2002-01-12T11:23:47-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=1950&p=15425#p15425 <![CDATA[FOR MY BRO LUCID.. SOLUTION TO UNDERWATER BASES!!!]]> Can it be true ?

Statistics: Posted by Star — Sat Jan 12, 2002 11:23 am


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2002-01-12T04:55:13-05:00 2002-01-12T04:55:13-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=1950&p=15421#p15421 <![CDATA[FOR MY BRO LUCID.. SOLUTION TO UNDERWATER BASES!!!]]> Just create a water type that DOSENT have a submerge color.. Quicksand will do fine.. In the editor.. under submergetexture Put FALSE.. Then change the viscosity and density to your likeing.. and WALA add some fog and your underwater baby! and NO ANNOYING IN AND OUT OF BASE COLOR SWITCHING!!!!!

Statistics: Posted by AG — Sat Jan 12, 2002 4:55 am


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