The bots, in my opinion, have had it these days, since most of us mappers make our bases and maps too intricate (and in some cases too FPS-unfriendly ) for the bots to handle it.
I honestly think whoever is over there @ Sierra should revamp the bot AI to something mirroring the ones in Half-Life (those bots were excellent). But since they probably won't, the current bots seem to not like many things, such as:
1) Lava
2) FF's
3) Large Mountains/Hills (watch them kill themselves on Katabatic, it's gr8 fun )
4) Looooong Expanses of Water (They kinda do one of those "Lemmings jumping into the sea" movements )
5) Vehicles (that is, unless you have bot vehicle installed)
6) Any sort of Air Map (*cough* Caldera, Air Support 2, Broadside, Terminal Velocity, etc )
7) Very Intricate Base Layouts (Watch them hug the wall on Tombstone )
8) Dueling in general (Like the time I got 2 players and 3 bots by myself that one time )
9) Mission Scripting (Rule #1 why Fountains of Paradise cannot support bots )
10) ANY sort of mod (this one is a given)
and so on. All things considered, bots are really great for some of the more bland and/or basic map layouts, but are really not worth it for most of the highly specialized maps we seem to make more and more these days. As for me, the tips above rule out bots in just about all of my maps... Statistics: Posted by Mercen4ry — Sun Sep 23, 2001 10:59 am
]]>