My change is completely compatible with the current Lagg code.
What I hope is, since it doesn't break the functionality but enhances it,
you, Lagg_Alot, could include it as additional "Bot" Intelligence in your
future releases Default3, Default4, etc.
Because sometimes a Bot can be smarter than his creator, and just because the
map designer didn't send him to the right place, he still should know how to get there and fix the stuff.
This also allows a mapper to change the course of a Bot to avoid the straight "Bot" path to the objective.
This could be through dangerous territory where a bot can easily be killed.
This way, the bot can come around from behind and repair vital base equipment, without
getting into a fight for his life! This has serious potential! (I noticed that someone mentioned this in another thread.)
I don't want the recognition, It's all you my man!
Just a thought.
I also hate to need to have 2 or more modified Lagg script files. (HINT HINT) Statistics: Posted by MagicFire — Wed Jul 28, 2004 11:49 am
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