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TribalOutpost.com Forums 2002-11-03T17:43:42-05:00 http://tribaloutpost.com/forums/feed.php?f=18&t=3963 2002-11-03T17:43:42-05:00 2002-11-03T17:43:42-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=31735#p31735 <![CDATA[dude....]]>
MLomaskin@comcast.net please :D

Statistics: Posted by Lead Falcon — Sun Nov 03, 2002 5:43 pm


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2002-10-20T20:19:36-05:00 2002-10-20T20:19:36-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=30995#p30995 <![CDATA[Fine tuning an object... whats needed?]]> Statistics: Posted by Goodie — Sun Oct 20, 2002 8:19 pm


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2002-10-20T18:55:31-05:00 2002-10-20T18:55:31-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=30987#p30987 <![CDATA[Fine tuning an object... whats needed?]]> Statistics: Posted by Hundin666 — Sun Oct 20, 2002 6:55 pm


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2002-10-20T17:41:14-05:00 2002-10-20T17:41:14-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=30985#p30985 <![CDATA[Fine tuning an object... whats needed?]]> Statistics: Posted by nutcracker — Sun Oct 20, 2002 5:41 pm


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2002-10-20T16:54:30-05:00 2002-10-20T16:54:30-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=30983#p30983 <![CDATA[Fine tuning an object... whats needed?]]> Statistics: Posted by Goodie — Sun Oct 20, 2002 4:54 pm


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2002-10-20T16:15:55-05:00 2002-10-20T16:15:55-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=30982#p30982 <![CDATA[Fine tuning an object... whats needed?]]> Statistics: Posted by CleverClothe — Sun Oct 20, 2002 4:15 pm


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2002-10-20T15:55:34-05:00 2002-10-20T15:55:34-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=30980#p30980 <![CDATA[Re: ..]]> Statistics: Posted by Goodie — Sun Oct 20, 2002 3:55 pm


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2002-10-20T14:42:03-05:00 2002-10-20T14:42:03-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=30975#p30975 <![CDATA[Fine tuning an object... whats needed?]]>
I remember cleverclothe saying something about WC building being like playing with lego :D

Now I just understand it!

Statistics: Posted by starstriker1 — Sun Oct 20, 2002 2:42 pm


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2002-10-20T13:19:36-05:00 2002-10-20T13:19:36-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=30973#p30973 <![CDATA[Fine tuning an object... whats needed?]]>
Actually, I took a sphere that someone made (you know who you are, but I dont) and made it a bit better looking, I made the cones, and DLed the staircase :).

...Not to be showing off or anything :rolleyes:.

Statistics: Posted by Hacker[SOW] — Sun Oct 20, 2002 1:19 pm


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2002-10-20T13:07:24-05:00 2002-10-20T13:07:24-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=30970#p30970 <![CDATA[Fine tuning an object... whats needed?]]> I was looking and I think actually face count is probably around 1300...
but I wouldnt want to try to compile it.. may make my computer explode..lol

Statistics: Posted by TheBerk — Sun Oct 20, 2002 1:07 pm


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2002-10-20T12:52:57-05:00 2002-10-20T12:52:57-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=30967#p30967 <![CDATA[Fine tuning an object... whats needed?]]> :eek:

Statistics: Posted by CleverClothe — Sun Oct 20, 2002 12:52 pm


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2002-10-20T10:54:53-05:00 2002-10-20T10:54:53-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=30958#p30958 <![CDATA[Fine tuning an object... whats needed?]]> I am toying with 4 designs for my Egyptia map.. like capturable points. thus extending your range with out posts..
anyways..
it was clip that did that..
took me about 10 minutes to make

Statistics: Posted by TheBerk — Sun Oct 20, 2002 10:54 am


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2002-10-20T10:11:36-05:00 2002-10-20T10:11:36-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=30957#p30957 <![CDATA[Fine tuning an object... whats needed?]]>

don't post something like that! Some people will KILL for a WC sphere!

(shiver)

(more shivering, which slowly gives way to convulsions)

Statistics: Posted by starstriker1 — Sun Oct 20, 2002 10:11 am


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2002-10-20T09:15:18-05:00 2002-10-20T09:15:18-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=30955#p30955 <![CDATA[Fine tuning an object... whats needed?]]>
I can't even imagine how long it would take to carve that out. Or even a sphere.

Statistics: Posted by nutcracker — Sun Oct 20, 2002 9:15 am


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2002-10-20T02:49:51-05:00 2002-10-20T02:49:51-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=3963&p=30947#p30947 <![CDATA[Fine tuning an object... whats needed?]]> LOD's are level of detail.. ie if you run backwards from a base you will notice it start to back clip the base.. like parts disapear.. same thing with lod's they usually use 3 or more.. ie up close full abse.. go back a few 100 mtrs and the inside will be gone move back further the details on the outside disapear. til you dont see it anymore..
but only bad part is if you use full view in map it will look weird..
like vis distance of 1000 mtrs or more..
I dont know tho how it all relates so I havent played with it..
its more of a fps issue.. but most peoples cards are good enough it isnt a problem.. unless you use an ungodly amount of details.. : )
a wc grid of 32 equals one tribes mtr.. I think.. : )
so 3 grids would be a heavy height.. I think.. : )
A portal is easy.. just make your portal/brush and extend it into the walls surrounding it by one grid.. it has to be embedded completely..
now set the null texture up and make the brush completely null..
then right click on the highlighted brush/portal and choose tie to entity. a dialog box will come up saying something about light not shining thru.. choose that ad exit.. it is now a portal and tribes 2 light will not enter your base.. : )
and as for carve/clip issues..
look at this pic and tell me carve is better.. : )

Statistics: Posted by TheBerk — Sun Oct 20, 2002 2:49 am


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