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TribalOutpost.com Forums 2005-12-12T18:25:31-05:00 http://tribaloutpost.com/forums/feed.php?f=18&t=6848 2005-12-12T18:25:31-05:00 2005-12-12T18:25:31-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=6848&p=65954#p65954 <![CDATA[Snowy trees]]>
Actually, you could probably get away with only two: one for bark, and one for tree. Have a cylindrical trunk with sort of cones for the branches.

Statistics: Posted by Hacker[SOW] — Mon Dec 12, 2005 6:25 pm


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2005-12-12T17:16:25-05:00 2005-12-12T17:16:25-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=6848&p=65953#p65953 <![CDATA[Snowy trees]]> Statistics: Posted by dick longfellow — Mon Dec 12, 2005 5:16 pm


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2005-12-12T10:08:43-05:00 2005-12-12T10:08:43-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=6848&p=65951#p65951 <![CDATA[Snowy trees]]>
Blender () is a modeling program that facilitates exporting to Tribes2-ready .DTS formats, so you might give that a look.

>-~~-> Dr. Pimento

Statistics: Posted by Dr. Pimento — Mon Dec 12, 2005 10:08 am


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2005-12-11T23:12:53-05:00 2005-12-11T23:12:53-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=6848&p=65949#p65949 <![CDATA[Snowy trees]]>
and 1/10 of those 1/100 people decided to acctually make shapes for T2. so i think it will be very hard to find any. unless you can find some in resources for torque game engine.

Statistics: Posted by Cyborg_Boba_fet — Sun Dec 11, 2005 11:12 pm


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2005-12-11T02:56:54-05:00 2005-12-11T02:56:54-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=6848&p=65946#p65946 <![CDATA[Snowy trees]]> Statistics: Posted by Celios — Sun Dec 11, 2005 2:56 am


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2005-12-11T01:22:07-05:00 2005-12-11T01:22:07-05:00 http://tribaloutpost.com/forums/viewtopic.php?t=6848&p=65945#p65945 <![CDATA[Snowy trees]]> Statistics: Posted by dick longfellow — Sun Dec 11, 2005 1:22 am


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