Edit ---> "search for actors" ---> TerrainInfo0 ---> Edit Properties
you can also just look around for the little terrain icon thingy and right click it.
at the top, in the Inspector, you'll see Decolayers, Layers (textures) and TerrainMap.
Just load your heightfield bmp into myLevel package, highlight it in the texture browser, and then "use" it in that TerrainMap field box.Statistics: Posted by TseTse — Sun Sep 12, 2004 8:02 am
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