Cold as Ice by Lagg_Alot on April 15, 2003

Capture the Flag Snow Clear Bots Night

I took the base idea from Death Lobster's "Freeze Blasted" map. And I took the ice from ???Unknown???'s "Cold War" map. I got the name Cold as Ice from a team that gave me my first real lesson in CTF. I liked all three, so I incorporated them into this map. The flag is indoors and that can make it hard to cap. But a skilled player can fly in thought the window for a quick grab. The bases can be easily raped or repaired and distance between flags is small making for some fast game play.

Oasis-Hunters by =MANTIS= on April 14, 2003

Hunters Badlands Clear Bots

This has a nice small playing area which is great for creating YARD SALES.

As with Deathmatch, this map has all the inventory stations however, full Bot support has been added to this Hunters variation. The Nexus is caged on a floating platform elevated above the middle of the map.

My friends and I have been play this map a lot. Enjoy!

Location Zero by SSBeast on April 13, 2003

Capture the Flag Other Snow Clear Bots Client Side Custom Textures Custom Shapes Night

Hey everybody, SSBeast here with probably the simplest map I have done to date.

Take one large Ice canyon, add in four spider transports, one impact crater, mix in players, and you have Location Zero. Each team has two spider transports as their bases. Each transpot in turn has 3 repair packs, 3 ammo packs, 3 shield packs, 1 satchel charge, 2 generators, 1 AA turret, and main body is protected by ff's. No inventory stations on this map friends. Why? you ask.

KatabaticFortified by Wichita on April 9, 2003

Capture the Flag Snow Snowing Bots

I have been playing Katabatic alot lately and have become quite sick of having to constantly defend the gens. So folks I put an extra step in for the fatboy base raping campin in the basement = no vehicles jugs. If they wanna kill the gens they gotta kill another gen in a bunker by the vehicle pad which will drop a team only FF for the basement generators.

BSODII by dr boom on April 2, 2003

Capture the Flag Lush Clear Bots Client Side Custom Shapes

Decided to remake this map. Added ground vehicles, smoothed the ski routes, repainted the terrain. This map includes custom bases/misc stuff as well. The only thing from T2 is the main base. I added a vpad on top that is hard to tell it was added. Tried to keep to the original design of the Trident stuff, but got a little funky on the flag/vpad interior. Added jump pads as well. Some are right close to the flag that should make things interesting there. Also added some by the front wall, to give a little kick in the pants to heavies. The generator scheme has changed.

T2FC by Wipeout on March 13, 2003

Capture the Flag Other Clear Bots Client Side

Alright finnally got it done. This map will put you dueling skills to the test. The MissleLauncher, Chaingun, and Sniper Rifle have been disable so that means for some good non-cheap dueling and now you can try other grenades besides flares :). Both teams are identical. The flags are about 700m apart. The battle ground is really smooth compare to most T2 maps. There is alittle bit of hills on the battleground thow. There is a river that separates the two teams with 3 brides connecting each side. Hope you enjoy :) later
- Wipeout

PlanetSide T2 by U.B. & T.Ma5ter on March 13, 2003

Capture the Flag Lush Clear Bots Client Side Custom Textures Custom Shapes

This a map inspired by the soon to be released PlanetSide game, by Sony Online Entertainment. Spent to much of my life getting the bots to work close to perfect. TribalMa5ter created the bases and sky, as I Uncle Bob made the terrain and textures. This map is loosly based on the game. After all this is T2 with a totally different engine. But we did the best we could with just messing around with the idea. Bases are big, and darn awsome I must say. Walls surround the base for easy sniping and good flag defence.
Gens are located underground with a back enterance not to easily found.

Revival by |AcId-BuRn| on March 3, 2003

Capture the Flag Desert Clear Bots

REVIVAL:The main base contains: (1)Vehicle station,(3)Base Turrets,(3)Generators,(2)Sentry turrets,(2)Sensors large and medium,(8)Inventory Stations.I made this map with a few Eyecandys and a few cool secrets and i think i did a pretty good job with the landscape details.
-I hope you like it
La base principal de REVIVAL:que tiene:(1)Vehicle la estación, torrecillas de (3)Base, (3)Generators, torrecillas de (2)Sentry, (2)Sensors grande y medio, (8)Inventory Stations.
-hice lo mejor que pude con el terreno espero que les guste el mapa.

Temples Of War by Hacker[SOW] on February 9, 2003

Capture the Flag Lush Clear Bots Client Side Custom Textures Custom Shapes

This a battle on a peaceful island of absolute beauty.
The island is home to two long-since forgotten temples of a civilisation driven away or killed by the sulfuric clouds that emmanated from the volcano. Now that the volcano has settled down, this little haven is occupied by rival tribal forces.
These forces seek to destroy one another over this peaceful retreat which is the only land mass for miles.

This is my first CS map, and I'm quite proud of it.

Avalon by TheBerk on February 3, 2003

Capture and Hold Other Foggy Bots Client Side Custom Textures Custom Shapes

Well finally got my CnH map out.. : )
hope its fun..
I threw bots in but they dont seem to care for objectives or the teleporters.. oh well maybe a good bot man could spice them up for me.. : )
I have been putting this map off for awhile as I am working on a full game version of Egyptia...
Its proving to be fun and rewarding but after a month I am burned out so back to the old stand in.. : )
Avalon is fun if you learn the routes.. : ) Its not too hard the teleporters are fairly easy to get too.. but the hardest part is getting the turtles out..