This once beautiful outflung StarWorlf world was taken by the Derm forces during it's inhabitant's tenure in the war. The snowfields were turned to vast mining tracts, with bridges marring the view and pollution clouding the sky. The Bioderms had left by the time the humans returned, but that didn't make the loss any more bearable.
The atmosphere of this map is dark, and perhaps forboding. Despite the lower fog grounds (which provides cloak pack users quite a bit of cover) the upper air is clear, providing snipers with a perfect atmosphere.
All base gametypes are supported, and the Bots work absolutely great. (For Bots)
Siege is a challange, without being impossible.
CnH has 5 far-spread towers, stretching offense, yet being defendable.
CTF is a lot of fun, because of the visibility, but there are a few Sentry turrets in the middle to discourage people from taking a straight line between flags.
There are weapon caches around the map, and while the Mortar is disallowed from the Inventories, they can be found in two locations, near the main bases.
ForceFields are powered by generators in a secondary bases a ways from the Main bases, but under the fog.
Some of the problems I encountered were the invisible generators providing power even though they were unseen, (thus letting Siege forcefields be visible in CTF) and I can only say thanks to those in the Tribes2Forums that this map ever made it out.
CleverClothe (for everything)
Dev and Alingis (scripting)
Kid7aze and BinderAJ (beta testing)
Hundin666 (Siege gameplay)
Thanks to all, and have fun!