Monsoon by PsychoBorg on June 6, 2002

Capture the Flag Badlands Storming Night

Another map for those who like some nice weather :) After my last map (Snowstorm) i decided to make something quite the opposite. So here goes:

Each team has 1 main base, and 1 vehicle station. 2 plasma turrets, 4 sentries, and 2 AA turrets. I like even numbers.

There is 1 capturable objective in the midddle which has 3 inventory stations and 1 sentry turret. Looks like a nice break from the storm from far away.

Before i released this I had a problem with the lighning striking and destroying all the base components.

GunMen by -Deus on May 27, 2002

Capture the Flag Badlands Raining Night

This Map Requires Teams To Work Together In order To beat This Map. The Gens Are Protected By FF On One Side And One Shaft Opening And Once Gens Die So Do FF So A BR Cant Camp Morter And Sniping Is Possible.

Blood Rain by _Tex on May 20, 2002

Capture the Flag Badlands Raining

Once a beautiful lush planet, with trees as far as the eye could see. Now... a desolate little rock in space, the acid rain caused by Bioderm polution has destroyed all life on this once beautiful planet. Truly sad.

Fan Castle by Sun Quan on May 19, 2002

Deathmatch Badlands Storming

Since the Horde have developed there own race, it all started here. This castle was owned by Qwenu: The most famous Horde ruler. Now the year is 6590 A.D.. You have been choseen to fight in a grand deathmatch.

Map by: Sun Quan (Ragballs)

Zorgo by Sun Quan on May 19, 2002

Capture the Flag Badlands Storming

There was once a ancient planet called Zorgo, no man ruled it, until......

Two unknown tribes met at Zorgo and from ever sice Zorgo has become a battlefield of mass destruction.

Map consisted of two bases with vehicles and to some what alot of turrets. Flags are burried in bases, 300 to win.

Map by: Sun Quan

1914 by Gaz on May 1, 2002

Capture the Flag Badlands Storming Bots Client Side Custom Textures

This map is loosely based upon trench warfare in World War One, it has 2 lines of trenches, separated by about 500k of no mans land. There is a destroyed Starwolf base which adds an interesting twist (bug actually ;) ) to play...
There are a lot of turrets defending each teams trenches. Iventory stations are available by each teams flag stand and there is a MPB at the other end on each teams trench.

Have a look in the vl2 (open it in win zip) for an extended description.

Comments welcome at

also, please visit :)

Minotaur Underground by |ASS| Berzerk on April 26, 2002

Hunters Team Hunters Badlands Storming Bots

Another simple spin on a favorite record for the sake of Hunters fans. Only this time we crank the RPMs up to 78. With the Nexus buried deep in the catacombs of Minotaur, Minotaur Underground forces the player to push inside to cap...unless the players that have spawned inside have something to say about it!

Toe-to-toe surprises & an oversized "No Camping" zone around the Nexus add up to some tense "tunnel rat" action. The surrounding hills have hidden troves of health for when you need to break away to fight another day. Good Luck!

Entrapment by Shadow Facts on April 21, 2002

Siege Badlands Foggy Client Side Night

This map is based on the movie called entrapment (witch is also what the map is called to). It’s based on a specific part of the move where the two chines towers linked to each other. The defending team has to main towers with the bridge that has the switch, four smaller towers witch include; two towers witch power both main towers, one tower to power the turrets and one to power the force field generator that lets you get in to the base.

Eradication by Red Shifter on April 9, 2002

Capture the Flag Badlands Clear Client Side Custom Shapes Night

Eradication is a map about battle, and about skiing. I would be surprised if any team could force a stalemate on this map due to the speed of play and the quick ski routes between bases. The two bases are seperated by about 850 meters of terrain, just for good measure.

The base itself (which is a custom base, by the way) is a tower that holds inventory stations inside on the first level, a generator on a deck above the ground, and a flag high above the ground on a pedestal. Don't fool yourself, though - if your enemy has any offense, then expect to play in spawn armor most of the time.

Minotaur Hunters by |ASS| Berzerk on March 29, 2002

Hunters Team Hunters Badlands Storming Bots

I never did understand why there wasn't a Hunters version of Minotaur. The size and terrain seemed perfect for Hunters. Guess what? It is perfect for Hunters and now there is a Hunters version of Minotaur.

Hunters lovers, say hello to Minotaur Hunters. Completly ServerSide, Minotaur Hunters has a centrally located Nexus, spawn points scattered around the ridge lines, health kits hidden in the hills and full Bot support. All this and more for some fast Hunters action.