This is a revision of the Abeyance map. I have added flag bunkers, always powered inventory stations and forcefields to protect the Vpads. The main bases have 6 generators each, seperated by an always powered team only forcefield. The midfield capturable has control of 10 turrets to make keeping the midfield important. The midfield bunker has two all teams forcefields powered by the generators in the north and south towers. The object of the map is to induce fighting, constant fighting, with capping, and base rape.
NOTE: This map requires Team Rabbit 2 version 0324 or later in order to operate properly.
This map was created as a "test bed" for a TR2 modification called Soccer Mode. In this mode, you cannot easily carry the flag. Moving too fast while holding the flag or touching it will launch the flag as if you were passing it. You must pass the flag down the field and use teamwork in order to score goals.
Goalies are also used in this mode. The goalie lines are drawn on the field, and he can pick up the flag.
Here is my undisputedly final map for Tribes 2 Siege. My master work. The best thing I will ever come up with. This map blends the Siege gametype with some CTF/Rabbit overtones to get a simplistic map that revolves around the flag.
Starwolf: You don't get much equipment; not even a health kit. This flag is simply a throwaway.
Phoenix: You get an Energy Pack and Inventory Stations. Show your mastery of the art of combat.
Blood Eagle: You get a Plasma Rifle in a large base. In close quarters, heavy weapons are the order of the day.
Diamond Sword: You get a Cloak Pack and a Shocklance.
The name was suggested to me and out of a little goofiness I took it, and formed this map.
Flags are on rather open flag bridges with an AA on the bunker of one side. Nearby are 4 Inventory station in a _Tex style bunker with a missile turret on the roof. These are all overlooked by a large sensor.
Main bases are like the Lakefront style main base with an AA turret on the roof and Medium sensor on the tip top.
2 inventories on mid level along with a generator on mid floor and on bottom floor. Bottom generator is guarded by a sentry turret. Outside is a Vpad with one inventory behind it.