This is my first map. Some hills, some flat terrain. Uses the Equinox terrain file. Three objectives, two towers and an underground base. Bases are underground including vehicle bays. Bases and vehicle bays are connected via teleporters. Also, there is an underground tunnel system with multiple entrances and an underground "play room". Have fun with it. I hope you like it.
From the genius that brought you tiles you can shatter and forcefields that power up when you touch a flag; from the insane inventor of Blaster Deathmatch who is known as the l33test blaster master of all time; from the Red Shifter comes a new map.
Bloody Chaos is a Capture and Hold map. As you know, your goal is to touch the four switches and hold them for as long as humanly possible.
Each base has protected inventory stations, two turrets, and a vehicle pad. Each team has immediate access to Wildcat Grav Cycles, Beowulf Tanks, and Havoc Heavy Transports.
Helion is built on probably one of the oldest concepts in T2: Make the capper's life miserable. The area around the flagstand does just that. Dense water under the stand leaves them floating while the defense spanks them and the ELF turrets saps their life. And forget about taking those turrets out for any extended period of time, as there's a repair pack sitting right there.
Hymn of Morning is a collaborative work between myself and Evil Napkin. He started making this map (which was at the time called "Morning"), then quit halfway. Not being able to see a perfectly good terrain go to waste, I adapted the terrain and put the crown jewel of a map I was developing (called "Hymn of Silence") in the middle of it. Thus, Hymn of Morning was born.
The gameplay is fast and fun, with plenty of things to do and stuff to see.
This is my first map. Some hills, some flat terrain. Uses the Equinox terrain file. Three objectives, two towers and an underground base. Bases are underground including vehicle bays. Bases are connected via teleporters. Also, there is an underground tunnel system with multiple entrances and an underground "play room". Have fun with it. I hope you like it.
This is my second map. This map was designed with RevMod in mind.
Basically, it consists of 2 large (350m long) ships and a crashed lander in the middle. In the ships there are 2 internal v-pads, each capable of producing air vehicles only. Inside the ship, there is a teleporter system that allows you to travel between levels of the ship, and one teleporter that transports you to a concealed teleporter on the ground. There are 3 generators, each powering a different system.
Large CTF map with clear blue sky. Bot support code by Lagg_Alot
This is probably my last map for Tribes2. The flag is out side protected by force fields. Destroy the solar panel to get the flag, I think I made the map for all position so is very playable. I hope you like it have fun.