Treacherous Intentions by Ubernator on August 8, 2004

Capture and Hold Capture the Flag Volcanic Clear Night

Shi Draconis Alpha has been freed from the Horde invasion, but a splinter group of the Pact threatens the Diamond Sword's hold on the planet. Only a showdown over the periphery tower can determine who will control Shi Draconis Alpha after the war.

I have put a lot of time and effort into Treacherous Intentions, in every aspect I can think of in a server-side map. For some time, I had the idea of creating an epic battle on the 5th training mission terrain and creating a very playable "lava" type map.

This map features the famous periphery tower as a capturable objective.

Manifestation2 by Wipeout on July 20, 2004

Capture the Flag Deathmatch Lush Clear

I took a year off from playing tribes2 and now im playin again and posting new map. I have put alot of detail into this map some of which you will prolly wonder why its there, I dont really know why either but its fun to build again.

OK, I wont just tell you updates cause most prolly never played fist map since it was over a year ago heh.

Theres 3 bases 2 vehical stations and 1 bunker per team.

Battlegrounds by Black JAGUAR on July 11, 2004

Other Lush Clear Client Side Custom Textures

Battlegrounds Map Pack!
The bases are either at the east or west depending which team you are on. This style of game is my friends and mine own idea.. it's just plain battle.. no ctf, no capture and hold.. just killing each other. You will find this mission file under the game type, "Battle".

This is basically just for a little fun, it may not look great or have any turrets etc.. but this is how I play, for fun, and I like to duel. If you have any requests for game types, see below \|/!

Any questions, comments, ideas, suggestions, complaints etc..

desert sands by a_monkey on July 8, 2004

Capture the Flag Desert Clear Bots

Sand, sand, and more sand.

2 large bases overlooking a flat expanse of barren, windswept desert with only a few odd rock formations and a handfull of buildings in between, navigation should be easy right? Maybe up high where the sands arent blowing and visibility is 100\%, but for you people who like to walk, have fun.

Not so well hidden (oops) is a small sensor net, one which is toggled by a switch deep inside an underground base (no defenses here).

Minas Tirith by The Driver on July 4, 2004

Siege Lush Clear Client Side

Probably gonna maul your FPS, dont expect to see this on any servers or anything tbh. :) Just u/ling for a few ppl to get a hold of it. This was created originally for the T2 UKLAN but was not finnished in time

Bloodmoon - Belly of the Beast by SSBeast on June 30, 2004

Capture the Flag Desert Clear Bots Client Side Custom Textures Custom Shapes Night

The demons raged their wars for a thousand years. Until the day they finally returned to dust. Their wreckage and armor was scattered across the barren wastes. The few survivors of the doomed planet gathered and began to rebuild. It didn't take long to realise that the years had taken their toll on the people. The need to kill had etched itself into their very chromosomes. It had become an instinct. A craving. The final curse of the demons. It was their checkmate against those that had forgotten so many years before. A cruel joke. So those that had forgotten, would be forgotten.

Death Oasis by =/\CE= on June 28, 2004

Deathmatch Other Other Clear

Mainly geared toward of my prettiest lak maps.Have fun and enjoy,weapon caches are around to aid ammo and health patches and kits too.

The Gutter by Cyborg_Boba_fet on June 26, 2004

Other Other Clear Client Side

I know allot of you dont like construction maps. But i think this one is really cool because of all the time i spent being bored. As you can see by all of the pictures i drew on the terrain.

but its not just a flat map. its acctually a map that has perfectly balanced hills. so they are a straight angle. and go from the lowest terrain to the highest terrain point.

So to spice it up a lil. i put water going through the middle of it.

Xerxes by Cinderkarst on June 20, 2004

Capture the Flag Desert Clear Client Side Custom Shapes Night

Xerxes was created out of my desire to create a "Valley of the Kings" type of environment. What was created was a land of winding canyons where windblown sand rolls along the ground. A place of power, ancient and great.

Is this dramatic enough for you yet, or should I pour a little more literary heat into it? No? Well, we'll just get to the mechanics of the thing then.

Each team controls a Pillar Tomb base, which houses the main generator and six inventories. Just outside, one will find the flag in an obelisk.