Capture the Flag Maps

Page 6 of 68, showing 20 records out of 1360 total, starting on record 101, ending on 120

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  1. Atlantis II
    Author: PantherA
    Uploaded: September 09, 2001 at 01:49 pm
    Client Side: Yes, Bot Support: No

    Atlantis II, A new and improved build of my previous map Atlantis. Atlantis II features lush green terrain with small ponds and streams. Rough landsc

  2. ATOM
    Author: =/\CE=
    Uploaded: March 18, 2002 at 11:00 pm
    Client Side: No, Bot Support: No

    Good close quarter combat set up,couple turrets here and there..turret protect flag,some force fields,some bases,and some other good ol stuff..downloa

  3. Attempt
    Author: Roy Fokker
    Uploaded: June 21, 2002 at 11:39 am
    Client Side: Yes, Bot Support: No

    Well here it is. 2 Weeks of work. Didn't turn-out quite as i expected. But its close to what i wanted. Few Tactical things There are 4 sets/groups fo

  4. Attrition
    Author: Koko
    Uploaded: June 10, 2002 at 04:46 pm
    Client Side: Yes, Bot Support: No

    - vehicle map designed for the base++ ladder - fast skiing - moderately large, vehicle use is worthwhile, but not a neccessity - high visibility with

  5. Avicord Redux
    Author: MetaBeta
    Uploaded: October 20, 2001 at 08:22 pm
    Client Side: Yes, Bot Support: Yes

    Bot Support! /* Welcome back to the plains of Avicord. This was once a planet much like Ymir; cold and inhabitable. But recently the planet has bee

  6. Back to the basics
    Author: Kamikaze Raptor
    Uploaded: September 07, 2001 at 11:11 pm
    Client Side: No, Bot Support: Yes

    Just to start things off, Iknow that the name of my .vl2 file is the same as another map's on this site. I've just noticed this and in order for me to

  7. Bad day at Black Rock
    Author: Panda Star
    Uploaded: October 15, 2001 at 09:45 pm
    Client Side: Yes, Bot Support: No

    Big map lots of interesting effects BioDerms have destroyed this once fertile Planet and the Alliance is determined to stop them from doing any more

  8. Badlands
    Author: KristovK
    Uploaded: May 12, 2001 at 01:45 am
    Client Side: Yes, Bot Support: No

    2 bases, 3 gens per base that must be taken out in sequence to reach the flags. Heavy defenses, appearently uneven bases, and a sandstorm that is eff

  9. Badlands Winter
    Author: DRIFTER
    Uploaded: February 20, 2002 at 01:50 am
    Client Side: Yes, Bot Support: No

    Ok...THIS IS MY LAST MAP! For awhile. Made it as a thanks to Iczer3 for being cool to my maps. GOT 4 Pictures this time. Took forever on the terrain.

  10. Balanced Riverdance
    Author: Sabre
    Uploaded: September 23, 2002 at 08:58 pm
    Client Side: Yes, Bot Support: No

    I always liked Riverdance, and have missed playing it since it was removed from ladder play. I wondered if it would be fun to play if the sides were b

  11. BaNsHee
    Author: Techlogic
    Uploaded: March 30, 2003 at 08:21 pm
    Client Side: Yes, Bot Support: No

    This map is dedicated to BaNsHee and his dieing love for trees ;) Open flag in middle of a somewhat deep lake. Base is located behind the flag on top

  12. BarbedWire
    Author: PIRANHA
    Uploaded: July 20, 2001 at 07:50 pm
    Client Side: Yes, Bot Support: Yes

    This is smaller map that provides very fast and exciting game play. There are two opposing bases with a controlable bunker in between. They are both h

  13. Barricade
    Author: Spartan119
    Uploaded: December 15, 2004 at 02:28 am
    Client Side: No, Bot Support: No

    Flags are around 1500m apart, along with rolling hills and an objective at midway... Bases are pretty big and their vehicle stations are defended on 3

  14. BarrowLands
    Author: Skirmisher
    Uploaded: January 23, 2002 at 05:05 pm
    Client Side: No, Bot Support: Yes

    This initially began as a map just for myself. But I found that even with the amount of objects I placed in the mission it still ran well, so I though

  15. BaseRush
    Author: Makavelli
    Uploaded: April 23, 2002 at 04:31 pm
    Client Side: Yes, Bot Support: No

    Ok, a nice small map. great for base assualts. Flag burried in the base but easily capped. Kill the solar panels to kill FFs to make easier assualting

  16. Bash At The Beach
    Author: THyRoID
    Uploaded: August 24, 2001 at 07:03 pm
    Client Side: Yes, Bot Support: Yes

    I designed BATB for very quick and intense matches which is why the score limit is at 10 flag caps. Because of the simplicity of the terrain the bots

  17. Bastage
    Author: Cinderkarst
    Uploaded: June 14, 2004 at 05:47 pm
    Client Side: Yes, Bot Support: No

    Bastage is a fine example of what happens when a mapper plays way too much on two maps and decides to combine their core elements so he can save himse

  18. Bastard War
    Author: Bramage
    Uploaded: June 15, 2002 at 04:27 pm
    Client Side: No, Bot Support: No

    My first Tribes 2 Map. If you remember my maps from Tribes 1 you will probably like this one as well.

  19. Battle at the Ice Lands
    Author: punkrocker
    Uploaded: December 29, 2001 at 06:48 pm
    Client Side: Yes, Bot Support: Yes

    Large bases or forts theres 2 floating bases 1 vehicle station and one flag tower. Floating base # 1 has the gens that power the flag towers power. Fl

  20. Battle for Cronos
    Author: 0-kills
    Uploaded: January 23, 2003 at 03:18 am
    Client Side: Yes, Bot Support: No

    Cronos is a war driven planet where two factions are fighting for power and this planetary sector. The two factions bin fighting for months devastatin

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