Capture the Flag Maps

Page 7 of 68, showing 20 records out of 1360 total, starting on record 121, ending on 140

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  1. Battle for Ork
    Author: Captain Radium
    Uploaded: May 22, 2001 at 11:13 am
    Client Side: Yes, Bot Support: No

    A balanced CTF map with two bases separated by a canyon and linked by a bridge with an objective in the middle. The bases are large but there are shor

  2. Battle For The Skies
    Author: Night
    Uploaded: March 28, 2002 at 02:10 pm
    Client Side: Yes, Bot Support: No

    Two custom bases located 1km+ in the sky, with capturable base in between. This map will most likely consist of dogfighting and possible bombing runs

  3. Battle In The Stars
    Author: _Tex
    Uploaded: December 18, 2002 at 05:10 pm
    Client Side: No, Bot Support: No

    This map is based *very* roughly on a Tribes 1 map by Necrobones. Basically his map gave me an idea, and I built off of it. The two main bases are in

  4. Battle Of The Dome
    Author: vXKitiaraXv
    Uploaded: September 18, 2003 at 08:31 pm
    Client Side: No, Bot Support: Yes

    this amp is very intense. turn around if you cant handle fast paced action at close quarters :) these 2 tribes battle it out in the ultimate competit

  5. Battle of the Thongs
    Author: DirtyThong
    Uploaded: July 21, 2002 at 12:32 am
    Client Side: No, Bot Support: No

    This map requires the Dynamix Final Pack to play on a server. This is my first map. The two bases are set across from each other, separated by a pond

  6. Battle Over Mountains two
    Author: -=DEF=-
    Uploaded: June 27, 2001 at 02:28 am
    Client Side: No, Bot Support: No

    Broadsides style mission over water and mountains.storming weather, desert terrain. 8 Flag caps to win, both team have air only vehicle station. base

  7. Battle Room 2 - Enders War
    Author: Mercen4ry
    Uploaded: November 21, 2001 at 06:33 pm
    Client Side: No, Bot Support: No

    First off, this is NOT a remake of FlyingElmo's Arena Map. It was sheer coincidence that both of us came upon the same idea, but you will find our int

  8. BATTLE-1
    Author: Uncle Bob
    Uploaded: February 21, 2002 at 05:51 am
    Client Side: Yes, Bot Support: Yes

    7 flag captures to win. Flag is in the open and well defended. Vehicle station near by. Water is deep and foggy. Terrain leads to each team. A couple

  9. BATTLE-2
    Author: Uncle Bob
    Uploaded: February 23, 2002 at 12:23 am
    Client Side: Yes, Bot Support: Yes

    Battle-2 is a large map for vehicles. But lowerd the amount alittle more than BATTLE-1. Flags are in the open. 2 solar gens are ontop of the towers ro

  10. BATTLE-3
    Author: Uncle Bob
    Uploaded: February 23, 2002 at 05:22 am
    Client Side: Yes, Bot Support: Yes

    Another large map for vehicles. Terrain can be sniper friendly and water is cloky friendly. I raised the amount of vehicles on this one to bring it up

  11. BATTLE-4
    Author: Uncle Bob
    Uploaded: February 23, 2002 at 09:15 pm
    Client Side: Yes, Bot Support: No

    The last battle here. Flag is in the open again, but well defended. Vehicles limited to flying. Lava covers most of the land. But enough land to run a

  12. BattleField
    Author: Ace
    Uploaded: June 06, 2001 at 07:57 pm
    Client Side: Yes, Bot Support: No

    The battle has been going on for days now and backup arrives, you start out with three Beowulfs and one MPB. The flag is held in an open tower and you

  13. Battlefield 1642
    Author: dj245
    Uploaded: September 16, 2004 at 09:56 pm
    Client Side: No, Bot Support: No

    This map is kind of like the map Turncoat in that every building is an objective. However I did NOT do a centre objective because the Turncoat object

  14. Battlefield Etiquette
    Author: =H|C=JesterOI
    Uploaded: January 29, 2002 at 10:53 pm
    Client Side: No, Bot Support: No

    This is my second map I have ever made. My first was a clientside that I might post here sometime. I made this map from a gamers point of view for th

  15. Battleships
    Author: Shagmeister
    Uploaded: August 19, 2003 at 06:23 pm
    Client Side: No, Bot Support: No

    2 large battleships command the deep open sea..Each has 2 vehicle pads and plenty of invs and a couple turrets for d..I made this map for mods, so I d

  16. BattleZone
    Author: [LoF]AsterothX
    Uploaded: June 20, 2001 at 04:36 am
    Client Side: Yes, Bot Support: No

    Foggy, stormy, lush, 3 bridges over center river. No inventory stations, supplies around. 10 tanks available per team. 300 points to win. A labor

  17. Bayou
    Author: Killin is fun
    Uploaded: January 27, 2002 at 03:21 pm
    Client Side: Yes, Bot Support: No

    A conflict rages on the lush moon of the planet Galvesto IV. The Blood Eagle and Diamond Sword fight for control of the moon with their aquatic bases,

  18. BBNightmare
    Author: Bramage
    Uploaded: June 27, 2002 at 08:19 pm
    Client Side: No, Bot Support: No

    Here is #2. You find yourself lost on a Volcano that is getting ready to erupt. High level of lava though actually quiet right now. I hope you like t

  19. Beach Head Day
    Author: EEPROM
    Uploaded: November 21, 2001 at 07:59 pm
    Client Side: Yes, Bot Support: No

    While I was thumbing through my missions folder I came across these maps I was working on for a WWII mod before my Tribes2 took a dump. I’m pretty sur

  20. Beach Head Night
    Author: EEPROM
    Uploaded: November 21, 2001 at 08:08 pm
    Client Side: Yes, Bot Support: No

    While I was thumbing through my missions folder I came across these maps I was working on for a WWII mod before my Tribes2 took a dump. I’m pretty sur

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