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headers already sent by (output started at [ROOT]/includes/functions.php:3897) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4785: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4786: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4787: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) TribalOutpost.com Forums • View topic - distrbution problems
I finished everything on my map and I have it running perfect on my computer....even with bot support...however....whe i zip the files(mis,nav,spn,ter)and we try to install it on our server....it dosent read the terrain file....it brings everything up on the map and loads in fine...but no ground
the terrain is a custom ter file that started as beggers run that i lowered some parts and raised some.....i know this makes it clientside but why iasnt is loading that ter file???
do i need to zip it a different way???
or do i need to change a line in the mis file?
OmEni attached the vl2 if anyone needs to look at it
Attachments
[The extension vl2 has been deactivated and can no longer be displayed.]
i re zipped the vl2 useing mapzip from the tools section....when i zipped it it says no gui...i didnt add one...and it says no texture file????where is the texture file??and do i need it??
I also noticed in the lighting folder i have alot of files assosiated with the map...do i need these???do i need them in the vl2???
i tried to post the new vl2 but the site gave me a message saying it was having trouble.
or, if you dont wanna follow the link read my instructions.
1) create folders called "missions", "terrains", "textures" at the root of your c:\ drive.
2)in the c:\textures folder, create a folder called gui
3) copy your .ter .nav .spn into the terrains folder at c:\terrains (if you dont have a .nav thats ok)
4) copy your .mis into c:\missions
5) copy your loading screen to c:\terrains\gui
6) at the root of you c:\, select the folders "missions" "terrains" "textures" and right click and click "add to zip" (provided you have winzip)
7) a window should pop up and ask you a few things. it is important to select "save full file path info"
8) somewhere along the line it will ask you what you want to save it as (.vl2) and where.
the lighting folder is not necessary. the client will light their own map. since this map is client side, they need to have the .ter or .vl2 on their system. i.e, they need to download it.
the upload on this site is broken. dont worry too much about the .vl2s