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To find out how to do skyboxes do a search of the t2maps.com forum using the word"skybox". You should find some step by step instructions.
I make my skyboxes with PSP (shareware version), Adobe photoshop (a demo version) and a raytracing program I had laying around called "raydream3d" (cost roughly $70 a couple years ago) although you could use POV-Ray which is free at The downside of povray (or its advantage depending on how you view it) is that it is text based and has a substantial learning curve. Another useful program is called SkyPaint () but this one costs something on the order of $80.
Regardless of how you do it you are looking at many hours of trial and error to get a decent skybox. But if you succeed you can make some pretty neat stuff. I have custom skyboxes on my maps "Solar Pathos" "Synthetic Planet" and "Chapter 11" If you want to see what can be done.
You create a *.dml file within the textures folder. Also with the textures folder is a "skyboxes" subfolder. Within the skyboxes folder you have the skybox .png files. LIke I said. Search the tribes2.com forums for "skybox" to find detailed skybox instructions.
Oh, terragen. I tried to use that one but couldn't get it to do what I want and switched to the other programs. If I remeber correctly everything was loaded or saved in terragen specific file formats and I didn't want to mess with it.