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headers already sent by (output started at [ROOT]/includes/functions.php:3897) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4785: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4786: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4787: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) TribalOutpost.com Forums • View topic - Adding new map to a server
You shouldn't have any problem using a custom map as the starting map in the rotation. If the server is skipping the map and cycling to some other map, then either you have the name of the map wrong in the serverprefs.cs, or the map itself has an error and just won't load. Can you select the map from the in-game mission voting screen?
As for preventing stock maps from showing up in the rotation, just edit the lines in your serverprefs.cs that specify the minimum and maximum number of players for those maps. Set both numbers to some number that is higher than the max players on your server. For example, on my server, I have the max players set to 32, and I set the minimum and maximum players for the stock maps to 64. Thus, the server never chooses them in rotation.
-Bytor
"If at first you don't succeed, die and die again."