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headers already sent by (output started at [ROOT]/includes/functions.php:3897) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4785: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4786: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4787: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) TribalOutpost.com Forums • View topic - blue moon x2 help.
Could somebody please help me out here? I really like the blue moon map, but i wanna play it with bot support. Blue Moon original stinks, but x2 is very good. I was wondering, is their any way that i can get bot support for it?
P.S. I was playing an online game that had bot support for blue moon x2, but i have no idea how to dl it or anything. any help would be greatly appreciated.
I have tried and the vehicle base is screwed. The bots will never go down to the basement to attack/repair the generators. This is do to the person who made the building, did not place portals correctly. The editor will not draw the precious nave graph inside the gen room.
You could close the basement with some plugs and move the generators up stairs or to the other building. Then the bots will work.
If you just want to learn how to add bots to a map then go here.
You can resize the base. Instead of scale 1 1 1 try 1.2 1.2 1.2. The base gets a little bigger but most people won't notice the dif. It worked for Broadside base. Of couse you will have to move everything around a little.