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in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4783: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4785: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4786: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4787: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) TribalOutpost.com Forums • View topic - MPB's as Generators
well, you could add a dynamic field to the MPB that says this:
name = "providespower"
value = "1"
when it's destroyed, all the objects in the same simgroup will lose power as though it was a generator (provided you have no generators in the same simgroup)
i have never actually tested this out but in theory it should work like a charm.
most small scripting dilemmas can be solved with dynamic fields.
when we were doing mission 2 for the LW project it would have been a godsend to know about the 'mountable' function for vehicles.
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okay just tried it psychoborg and it did not work, any other suggestions? Actually I will post the vl2 now because I can't get the 2 lower spawns to work (LowerDSpawn and LowerOSpawn respectively) Take a look see what yas think, and if someone can get me a working spawngraph that would be super!
Attachments
[The extension vl2 has been deactivated and can no longer be displayed.]
ok, then a script is needed download the the convoy map, there is a script in there for this.
but dont dl the nuclear edition one, otherwise you will have loads more code to sift through.
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[Bold signals maps with 100+ Downloads]
[The newest map is signaled with Blue]
[Maps in green have been reviewed]
Okay Red, since you're on the case, here's a copy of the whole script (as well as the newly modified .mis) Tell me what I did wrong (there appears to be no offensive team now, and the gens do not go down when the MPB's do.) On a side note, how would I remove the waypoint for those MPB's once they are destroyed?
Also I cannot get the LowerOSpawn, and the LowerDSpawns to works, I have tried re-running the spawngraph several times and am out of ideas.
nameToId("DefenseGen3").setDamageLevel(2.5);
}
}
function DefaultGame::gameOver(%game)
{
// Put the values back the way they were
$VehicleRespawnTime = $DefaultVehicleRespawnTime;
$VehicleMax[ScoutVehicle] = $DefaultVehicleMax[ScoutVehicle];
$VehicleMax[AssaultVehicle] = $DefaultVehicleMax[AssaultVehicle];
$VehicleMax[MobileBaseVehicle] = $DefaultVehicleMax[MobileBaseVehicle];
$VehicleMax[ScoutFlyer] = $DefaultVehicleMax[ScoutFlyer];
$VehicleMax[BomberFlyer] = $DefaultVehicleMax[BomberFlyer];
$VehicleMax[HAPCFlyer] = $DefaultVehicleMax[HAPCFlyer];
}
deactivatePackage(Ascent);
}