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[ROOT]/includes/functions.php:3897) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4786: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4787: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897) TribalOutpost.com Forums • View topic - Finalising your map.
*set the game type
*change the file type to .vl2
*whre is the the map located
*how to set quates that you see when a map is loading
*taking screen hots
and I read the tutorials
If you have any more info on that plz tell me
thanks
Hole Puncher.
Where do you find the map that you built I cant find it enywhere.
First if you want to ask more questions in this thread, don't edit your post just click Post Reply.
A .vl2 file is simply just a .zip file with the File Extention changed from .zip to .vl2. Making a zip/vl2 can be confusing at first so try this.
1) Make a new Folder on your deskTop (call it "MyBase" to keep it simple)
2) Inside the MyBase Folder make some more folders:
missions
terrains
interiors (if you are using custom made interiors)
textures(if you are using custom made textures)
There are more folders that you can add, but lets keep it real simple for now.
3) Ok now copy and paste your mission file from the Tribes2/Gamedata/Base/Mission folder to your new mission folder inside your new Mybase folder.
Copy and paste the .spn (spawn) .nav(if you have bots), .ter (if you made a custom terrain) to your new terrains folder.
4) OK in your MyBase Folder select all the folders (missions and terrain folders only for now) (they should all turn highlighted blue) and right click on one of them and select "send to" then "compressed zip folder" and walla you have made a .zip file. Now just rename the new .zip file to the name of your map with .vl2 instead of .zip and you are done (example Mapname.vl2).
Taking screen shots can be done by pressing "PrntScrn" Button on your keyboard then open paint program and select edit and paste. Or you can get professional by downloading "Halshot" from the Tools section of this website.
By the way the map that you made should be in the
C:/Dynamix/Tribes2/Gamedata/Base/Missions folder.
MissionTypes is simple to do. First, pick what kind of map you want to do, then find its variable either in missions.vl2 or on this list.
Read the following as Gametype --> What you put in MissionType
Deathmatch --> DM
Cap the Flag --> CTF
Hunters --> Hunters
Bounty --> Bounty
Capture and Hold --> CnH
Siege --> Siege
Rabbit --> Rabbit
Team Gauntlet --> TeamGauntlet
Defend and Destroy --> DnD
There are other gametypes that you can use, but to find the necessary variable for them you'll need to download a mission of that type and crack open the .mis.
As for putting them into the MissionType string:
// MissionTypes = Hunters Bounty DM Rabbit
Notice that in between each game type, there is one space and no commas or separators.
Good luck with finishing your map, and thank you for taking the time to read the tutorials.