You know, it seems ironic. I'm pursuing an education in the gaming industry, but lately it seems I've really forgotten the game that gave me a passion for game design in the first place. I'm hardly ever around these forums anymore, and I rarely play Tribes 2, when I used to browse these forums 4+ times a day, and play Tribes 2 at least 5 times a week. I kind of attribute this fault to my addiction to MMORPG's, a really bad habit for passionate gamers such as myself because MMO's will really wreck your outlook on games. Whats also ironic is that I'm majoring in game design, but I really dont play a lot of games. I attribute this to how sick I am of playing the same game clone over and over. I've been getting an insider's view of the game industry, and there's really a problem with "sequel-itis." Once a game becomes popular, sequels will be made for it in an attempt to sqeeze more money out of the franchise, when it would have been more beneficial to the gaming company to make something original (eg. Halo 1, Halo 2, Halo 3...).
I love video games, but something needs to re-fire my passion for making them. I used to stay up late at night, bleary-eyed from staring at lines of Tribes 2 code, trying to figure out why my Gravity Gun isnt working right. I literally kept a pad of paper by my bed so I could write down the cool ideas I had for Tribes 2 mods. I certainly hope I'm making the right choice in pursuing a career in the gaming industry. The industry is young, and it seems I'd have it made if I could just get my foot in the door. At the same time, its highly competitive, and everyone else wants just as badly as I do to get their cool ideas out. However, I'm not just some idiot with a "really good idea for a game," I actually feel I could change the industry for the better, if I don't get disgusted at how things are run.
These are basically my thoughts after my first trimester in college. I started my year with a great interest in making games, but I ended the quarter feeling like everything was mediocre. My gaming class was kind of a joke, as it seems too many people took the class just so they could screw off. I'd hate to spend 4 years with people who don't take the industry seriously. At the same time, I really enjoyed the animation class I took. I made my first cartoon not too long ago, and while I was making it I felt just like I was making a really cool Tribes 2 level. I'm almost thinking my job prospects would be better if I pursued a career in animation... the CGI industry is also growing, and if I was good enough, I could find employment at animation studios as well as game companies. At the same time, I'm worried that an education in animation wouldn't allow me to exercise influence on the game industry. At least it's early on, so I've got a really good amount of time to think about this.
Maybe its time for me to just quit my MMO's and just start playing some really kick ass games again. Finishing up some of the T2 maps I left at 80% completion would be cool. And I always did want to make that map of my school, to be played in Half Life.