Diablo2Act1 by Ensign Munro on August 19, 2003

Siege Lush Raining Night

Well, it seems that i was having a little trouble making the rest of the acts. So, i figure, i might as well post this one while i have the chance, before I delete it.

Diablo is a registered trademark of Blizzard Entertainment and Blizzard Entertainment is a trademark of Vivendi Universal.
(Have to get the legal stuff in before posting)

ATTACKERS: You spawn in the "Rouge Encampment", and work your way throught 5 different areas. The generators are in powerpits (from Trident).

Reprisal by Celios on July 29, 2003

Siege Desert Clear Night

Reprisal is an indoor Siege map loosely based on Containment’s style of play. While aimed primarily at lower player numbers, the map is nonetheless pretty flexible when it comes to team sizes.

The offence starts out at a tiny bunker in the base’s basement. Initially, they only have one route into the main area of the base, though this path is well protected against spam. The attackers’ first objective is to destroy both ForceField generators, which are moderately hard to get at.

Egeis by Alundra on July 25, 2003

Siege Other Storming Client Side Custom Textures Custom Shapes Night

After a long break, really long break I have decided to start back into this lovely game of Tribes 2. And back I was. I spent a lot of time and editing on this map. So I hope you all like it :)

The map is a moderate size siege map that takes place around a volcano where the Blood Eagle have set base. On one side of the volcano is average size base with an out-of-the-way tower. There are 3 generators that must be destroyed to access the switch. These are placed in the main base of the defenders.

Kings Run by Golarth on July 23, 2003

Siege Lush Clear Night

The King's Run. Whomever pulls the flag from its stand becomes king of all the land. You must defend your crown at all cost. With attackers coming in fast, you must be faster to get to safe territory. Should the attackers get your crown, all is lost.

You (the defense) control a string of bases near the edge of your lands. The Crown(the flag) starts at the farthest base. It will take a coordinated effort to bring it to your final stronghold, all the while your territory diminishing to the advancing offense. Push back the invading army and restore glory to your King and Crown!

Enigmatic Darkness by Red Shifter on July 23, 2003

Siege Lush Foggy Night

Enigmatic Darkness is a map that focuses on the more strategic side of Siege. You can play it as a pub map, but you must always keep your objectives in mind.


- The more you accomplish, the harder it is for the defense to defend the main base. Keep this in mind.

- The offense must begin by destroying both Forcefield generators. These generators cannot be repaired.

- The offense must then attack the main base.

Arctic Exposure by Lagg_Alot on July 13, 2003

Capture the Flag Snow Snowing Bots Night

I got the idea for this map a few months ago. It did not take to long to make, but it did take months to find a server side terrain for it. I have added some of my custom AI files for the people who like bots. Hope you enjoy - Lagg...

Dirtball by DSEZKiller on July 1, 2003

Other Desert Clear Night

This map takes place above a ocean of quicksand on a tiny plate form. The teams must race towards to flag in the center of the map and bring it back to their own side while dodging the enemy attacks and trying not to fall into the Quicksand. Thanks to code by Alingis the quicksand is lava retextured to look like quicksand and the custom death messages that were taking from Convoy. I’m not sure who originally made the code but thanks. I really hope you guys enjoy this. This is my 37th map 2 over Necrobones. This is also my 1-year anniversary of the day I released my first tribes 2 map.

Nocturnal Rise by Drumstix42 on June 27, 2003

Arena Volcanic Foggy Bots Night

I've decided to make several Arena maps for myself and the public. I'll be making all serverside, or hopefully.

This is another one of those floating Arena maps. I've always like the type and decided to give it a shot. Both base are exactly identical. Bot support included, which works pretty well. Just when bots go into 'evasive mode' they like to jump of the side ;).

Hope you all have fun with this map. I've tested it thoroughly and should have no flaws. Thanx to the Tribes2Maps community, for your help, and for be such a great host.

Super bowl by DSEZKiller on June 24, 2003

Other Other Clear Client Side Custom Textures Custom Shapes Night

Ladies and Gentlemen the Super bowl is upon us. Can you take home the championship? Well this map is a Football mod map. It takes place in a huge server side stadium made by Boot, CityWear. The incredibly beautiful sky was made by one of the best t2 mappers of all time, Akira. The football uprights were made by me DSEZ and the textures by me DSEZ. If you would like to use them just ask. Ok well i hope you enjoy this as much as i do. Thanks to Sparky for doing the .spn file or this would have never been finished. So when you see Sparky kiss him.=D Ok, well bye DSEZ.