Blind Mans Bluff by Bramage on September 23, 2003

Capture the Flag Snow Foggy

Blind Man's Bluff is based off a concept from Tribes 1 that I did. It was popular then and hopefully people will like this map as well. The name says it all. Visibility is Limited to about 10 meters. Some Items have been placed near the flag but otherwise it is pure spawn. I hope you enjoy this map as much as I do and others who have playtested it for me did.

Shard by Vijin on September 20, 2003

Capture the Flag Snow Clear Client Side

This is a basic map with two bases in an open field. There are two turrets, one on each side of the base to help keep the flag in one spot. There is also one generator, and two repair packs one on each side of the base. In the open field there are some giant rocks to give u cover if u plan to go down the middle. I hope you enjoy this map as I have in making.

Razors Edge by SPINEBUSTER on August 9, 2003

Capture the Flag Snow Foggy Client Side

A simple map I made that uses the Drifts(x2) terrain. I included the terrain file for people who dont have xpack2. It contains 2 missile turrets for each side. This map turns into a rapefest really quick and is a blast to play.

Tibbaw by NinjaKirby on August 1, 2003

Rabbit Snow Clear

A friend of mine commissioned me to make some maps for a large LAN party he's throwing--

One central base with 4 Inv Stations and 4 easy access Ammo Stations and a few outlying bunkers to a quick health boost.

And as an added bonus I threw in some Missile Turrets to make things interesting.

Caradhras by SkaMaster on July 28, 2003

Siege Snow Clear

"The narrow path now wound under a sheer wall of cliffs to the left, above which the grim flanks of Caradhras towered up invisible in the gloom..."

After a month of testing, I decided to go ahead and release this map as is. This is the newer version, and the Tower Generator has been deleted.

The offense starts out and must take a repair pack to a base power generator a short distance away before they can use their inventories.

The Battle of Hoth by Cyborg_Boba_fet on July 20, 2003

Siege Snow Snowing Client Side Custom Shapes

Well after a long long long delay in getting the spawn graph to work. Go4it go it to finaly go.

So here is what my map is like.

the sheild generators are the ones that the attackers must kill before going into the base and hitting the switch in the upper room.

Some things that i changed since the spawn graphs worked was I put the weapons for the attackers under the AT-AT's because nobody ever spawns in them.

Arctic Exposure by Lagg_Alot on July 13, 2003

Capture the Flag Snow Snowing Bots Night

I got the idea for this map a few months ago. It did not take to long to make, but it did take months to find a server side terrain for it. I have added some of my custom AI files for the people who like bots. Hope you enjoy - Lagg...