Windy Hills by Uncle Bob on March 20, 2002

Capture the Flag Lush Storming Bots Client Side Night

This is the longest time I spent on making a map. No scripting or anything like that. I'm just talking about the atmosphere and environment and all that good stuff. I spent alot of time making everything sound look and feel real. Every tree has a sound, water, bushes, rocks, plants. I even used that Dynamix storm maker for that added feel.
Anyway I think the map looks great and realy feels good to. But that's just me. The .mis file is BIG with all the stuff I put in it. Some I had to take out do to lighting issues. Stations would not apear and so on. But everything works now.

Travel Agent by CleverClothe on March 16, 2002

Capture the Flag Lush Storming Client Side

This is my first map. Thanks goes out to everyone who helped out on this project (answering questions). It is based on a Monty Python skit (Kilimanjaro Expidition - Double). Here is the part of the skit that the map takes its insparation from.

. . .
Bob: There is only me, sir.

Sir: (putting hand over eye and looking both at Bob and to Bob's right) Well bang goes his application then. (he tears up form) Now let me fill you in. I'm leading this expedition and we're going to climb both peaks of Mount Kilimanjaro.

Bob: I thought there was only one peak, sir.

Ice Fortresses by TWINE006 on March 16, 2002

Capture the Flag Snow Storming Bots Client Side Night

Welcome to Ice Fortresses! This is my first map, but I feel that it is a good one. Hopefully, it will become very popular and circculated around the Tribes 2 Community. It features a large base for each team, with each containing 6 inventory stations and 2 generators and 1 turret and 2 repair packs. Each team is also given a nearby sniper tower which can be used to defend their respective bases. The sniper tower contains 1 inventory station. The capturable place in the middle adds two inventory stations and 3 turrets to the fray. Take a hold of it for an upperhand. Enjoy!

JUMP by Uncle Bob on March 14, 2002

Capture the Flag Lush Storming Bots Client Side

Hello! Here is a map for those small map lovers out there. Bases are just under 800 apart.
Flag is in the open. No Vehicles this time but alot of hills to ski around. Realy foggy and rainy to. Well Have fun!!!!!!!!

Chemistry by LCE.Winchester on March 11, 2002

Capture the Flag Lush Storming

This map is a TC of Reversion. The map is to be more for clans and organized games because it was setup to require plenty of team work. The Vehicle pad has its own generator; the base has enough turrets to hold off a single flag capper, or heavy O. There are 3 sensors giving heavy coverage over the area, the main and most important sensor is on top the scout tower, giving a clear 1000 M diameter view in front of the base. Although some will complain, I made the game anti offensive sniping, protecting the V-Pad and scout tower.

Nuclear Winter by Syko Killa on February 27, 2002

Capture the Flag Snow Storming Night

Me, "Syko Killa" and Cyberduck came up with this idea for a map. There are 3 capturable bases, 2 are ground and 1 is a sky base. Theres also a little place we added out of bounds to the east called Holy Temple, it has an inv. station there that both teams can use. This is a good base map and Mod map I think. Takes 8 caps to win...Hope ya like it!!!

Quad Fumes by Dace on February 26, 2002

Arena Desert Storming Bots

This is the third Multiteam arena Map I've put together. The first one unforunately never made it on this site.

The map is based on a differen't terrain section of Desert Fumes, and the gameplay is entirely differen't. Instead of taking the usual approach of 4 teams, each in the corner, where as they all meet in the center-- this map has staggered team sites, 2 on each side, down a narrow corider.

Armored Fist Altar-Temple by SONOFMAN on February 18, 2002

Arena Capture the Flag Other Storming Bots Night

Armored Fist's Temple was created for the Armored Fist Tribe to have Arena scrims on. There are mines and a satchel charge hidden in the lower halls of both teams to bring a different aspect to an Arena game. Lots of lightning will keep 'em close to the ground to.
Armored Fist's Altar is a fast, rockin, small Ctf map built on the Arena version. this map is a LOT of fun when the teams are small.

CottonMouth II by Sparky on February 17, 2002

Capture the Flag Desert Storming Client Side Custom Shapes

It was time for a sequel to my first map CottonMouth so I decided to make all new structures for this map. The terrain is a modified DustTo Dust terrain (which the original was based on). The map consists simply of two bases/bunkers each protected by four base turrets(I suggest you change the barrels to air defense as quickly as you can) and one central objective and a road thru the mountains connecting the two bases.

The Falling Chapter 4 by DRIFTER on February 14, 2002

Capture the Flag Badlands Storming Night

Hello people. Long time for me. Blah,Blah,Blah. another chapter for the story. Keeped the Visiable distance up like the others. But this time you have no real "BASE" just 3 deploy inventory. and MPB. You only get one so keep a eye out. Flag is in the open and no defence. You'll have to set up everything if you want to live and get your team home. Well. I hope you like it. Should have a new twist on things and get a little more team work in. CnH base in the middle has inventory stations and you can spawn there to, keeps the running down a bit. Well have fun. See you when I see you.