A remake of Containment, this version sports changes that will hopefully reduce spam and be better playable with larger teams and/or classic physics.
Changes from Containment are:
-Base is scaled to 125\%
-2 ways out of the offense base even with attic gen online.
-"Elevator" added to the first chute out of the offense base.
-Offense Hall Sentries removed, they hurt their team more than helped.
-Force Field layout changed, there are now more routes through the base and to the Main FF Gen.
-Only the Main FF Gen has to be down to get outside, but you can't cap from there unless all gens are down.
-And other small changes as well.
I haven't had the chance to test this in a full game yet, but I am going to submit it anyways. I can always make changes later.
Comments
Add CommentLets see how long it takes
by starstriker1 on April 22, 2003 Permalink · Rating:Lets see how long it takes for Red Shifter to come and bash the latest installment of containment. ;)
I'm currently thinking up an
by Red Shifter on April 23, 2003 Permalink · Rating:I'm currently thinking up an insult.
Thanks... it's a shame
by Mr Tagomi on May 3, 2003 Permalink · Rating:Thanks... it's a shame servers playing Containment probably won't replace it with this though. What I would love to see is Death From Below Large. The name was hardly inspired though was it? I think it would be cooler to have Containment Big Pimpin.
meh... I was completely wrong
by Mr Tagomi on May 22, 2003 Permalink · Rating:meh... I was completely wrong, it gets played on the pond all the time. It probably doesn't make a huge amount of difference, but I always complain when I can't manage to jet up to the top of the chutes that there should be pushy things (like at the offense base) ;)
It's about the same as
by Red Shifter on June 6, 2004 Permalink · Rating:It's about the same as Containment was. The Main FF gen placement by itself brought this map down. However, the offense can actually get into the main base now.