Bots

Dune Sea by starstriker1 on April 8, 2005

Capture the Flag Other Desert Clear Bots Client Side Custom Textures Custom Shapes

Well, would you look at that? Its finally done. Put the last tweaks in today after a long negligence of anything tribes related.

This, people, is a map-mod. I can't take credit for doing it first, but I'm proud of it none-the-less. You may not use these scripts in a map of your own without my explicit permission. I'll try to check my PMs on this site.

Now, heres what the map is like. No inventory stations, people, just one huge, well-stocked armoury. There are hundreds of objects scattered around the map in what I HOPE is a convenient setup.

KatabaticSpring by Wichita on April 2, 2005

Capture the Flag Other Snowing Bots

A freak slushy thaw in the form of a solar anomaly has revealed underlying rock and sand on the perenial favorite map Katabatic.
Though the planet is quickly refreezing Starwolf has taken advantage of the mild weather to build a map center wall and monument and added a nice flagcap complicating plank to their main base.
Not be outdone the Bloodeagle have installed this same architecture over their flag and make continual strenuous efforts to bleed while soaring like eagles....errr they try and capture the monument wall.

Aztec Temple by Lagg_Alot on April 1, 2005

Siege Desert Clear Bots

This mission starts as an outdoor onslaught of incoming vehicles. If the offense manages to Claim the outdoor Altar Switch and Spawn it could turn the tide of the battle to a fast paced indoor war for the 14 generators that power the Base and the Objective Switch Force Field.

The Defense has the advantage of a lot of inventory stations and the high ground.
The offense has the advantage of all vehicles as well as the MPB Teleporter.

The capturable Altar hosts a set of Sparky's Teleporters that allow quick access into the large fortification.

Small Crossing by Spartan119 on December 24, 2004

Capture the Flag Lush Clear Bots

Simplistic CTF which consists mainly of killing and capturing... No inventory stations, but all packs but sensor jammer and turrets can be found, incluing sensors which can help since their is hilltops all over which make a good spot for a pulse sensor, and motion sensors can be deployed to restrict cloakers in the area. No buildings, but each base has some energy packs, 2 laser rifles, various grenades, mines, health kit, 2 shield packs,pulse and motion sensor packs, and a repair pack.