Storming

Forsaken Isle by Drummer 90 on February 10, 2007

Capture the Flag Other Storming Night

Welcome to Hell =)

After finally getting off my ass, working out the bugs, and cleaning it up, I can now present you with my first fully complete and playable map, and I glad to say that I'm perfectly happy with it.

The map consists of island surrounded by lava, with two clusters of bases about 1200 meters apart.

Weapon of Choice by Jambon on July 9, 2004

Siege Snow Storming

One of my first maps, Weapon of Choice does something downright cruel to Siege players and removes their inventory stations. You have to pick up all your weapons and packs. The map flows relatively easily from building to building. It's fairly small and can go quickly. Thanks to all who helped me test.

RoaR-G-PACK- by =/\CE= on March 4, 2004

Capture the Flag Lush Storming

RoaR tweaked just a hair with a lower visibility,and some other fixed issue that were mentioned in the map test hosted by janus on team super.The visibility level isnt bad like quag or pande..its just right basicly,because of the huge snipe fest this map brings..the flag carrier needs the fog cover to get away.If your are standing at the flag area the midfield is a haze ..so still plenty of snipe site around..but it should just bring down sniping just a hair.Took out one plugged side of the base,adjusted senors and sentry turrets,added more eye candy such as rocks and trees,and some spawn item

Alderann Catwalks by dick longfellow on February 29, 2004

Bounty Capture and Hold Capture the Flag Deathmatch Hunters Rabbit Team Hunters Badlands Storming Bots Client Side

This is my latest, and if I may say so, my best map. It features 2 towers
connected by three levels of intertwining bridges. There is an Oilrig in the
center that can be captured, allowing access to a couple of inventory stations.

This map makes you feel like an ant compared to to the buildings next to you. It
is amazing to look up at the maze of bridges above you, and yet it is still
comfortably easy to navigate.

Retsam by Sfphinx on January 28, 2004

Capture the Flag Lush Storming Night

Well just another attempt at a decent CTF, you will have to know how I did. I tried to keep this simple, here goes.

Each team has a base with a couple of inventory stations, one base turret, and one sensor array. There is a center objective that allows players to do something other then just try and cap the flag. It should encourage some nice dueling.

Not much else other then that.

Enjoy! Let me know what you think.

Recovery by Sfphinx on January 28, 2004

Siege Lush Storming

Recovery is on of my better attempts at a siege map. I hope some people like it.

Offense has two bases on the tops of the crater.

Defense has one main base with four generators to protect. One sits opposite of the main base on the other side of the crater. This one is the main forcefield generator. There are three more throughout the base. Once the secondary generator has been destroyed the backdoor opens up. This will allow quick access to the switch once the switch generator has been taken down.

Everything is repairable.

Hope a few people enjoy the map!

Mortalis by Riavan on October 13, 2003

Capture the Flag Other Storming

This isnt one of my major maps, But I still think it has nice potiential none the less. The map contains 2 small bases, divided by a massive ocean/river.
I was encouranged to do this map, by a lad going by the name of Pneumatic and I've always liked _Tex's "Caladan" So I thought I'd give it a quick go myself, so without futher adu...