Custom Shapes

Kantar - Tank Run by Capto Lamia on January 29, 2002

Single Player Lush Clear Bots Client Side Custom Textures Custom Shapes

Kantar - Tank Run v2. <P> Updated Version, new starting gui, mission is longer. <P> Commander we are loosing the Derms have a new tank and its kicking our butts right off this planet. This new Photon tank is very dangerous so dont stand still when it shoots! We need you and your team to hold a river postion while we try to get in more supplies. Fail and we are all doomed. <P> -------------------------------- <P> Set in the high noon of the day this is a very fast paced mission. Select the number of tanks you wish to fight and go at it.

ZEN - Preying Mantis II by TseTse on January 28, 2002

Capture the Flag Lush Clear Client Side Custom Textures Custom Shapes Night

Custom bases & bridges are by Akira...

WARNING: This is designed for dedicated servers. IF YOU HOST IT SOLO/LAN, load it once and then change mission to Zen again. This makes sure the scripts all load properly.

ZEN, aka Preying Mantis 2, came out of extended email exchanges, dating back to early September. Same theme as the original, with teams fighting for control over The Okamantan (center switch) and the teleportal system. While we sought lots of eye & ear candy, we tried to keep it grounded in the best of CTF game dynamics.

Torrent by Killin is fun on January 27, 2002

Capture the Flag Badlands Storming Client Side Custom Shapes

Two ancient rivals are engaged in fierce combat in the badlands of Kithlin II. The Blood Eagle and Diamond sword have both come into possession of abandoned Bioderm strongholds. Each stronghold is situated over a section of ancient tunnels. These tunnels are an ideal location for each tribe to house the generators that power each stronghold. Unfortunately, recent excavation has revealed a small cave that leads from the tunnels to the topside, which leaves the generators more vulnerable than each tribe would like.

Ye Olde Broadside by Lead Falcon on January 27, 2002

Capture the Flag Lush Clear Client Side Custom Shapes

No, you're not dreaming. This is indeed the same Broadside you remember from Tribes 1. I actually went into Tribes and measured with a target laser and beacons, so it's EXACTLY to scale. Inventories, generators, and the other staticShapes are placed the same too. The terrain is as close as i could get it... even the original music is included, though not many people play with it on, i do =).

Bayou by Killin is fun on January 27, 2002

Capture the Flag Lush Clear Client Side Custom Shapes Night

A conflict rages on the lush moon of the planet Galvesto IV. The Blood Eagle and Diamond Sword fight for control of the moon with their aquatic bases, situated over two small bodies of water. In the center of the battlefield is a fortified hill, equipped with two large pulse sensors and two mortar turrets. These turrets can rain mortars down on the flat ground surrounding the hill, making it difficult to pass. The tribe that controls this tactical asset will have a major advantage over its enemy.
Each tribe's base has two entrances. One entrance has been sealed by a forcefield.

Trident -League Edition- by alingis on January 22, 2002

Siege Lush Clear Client Side Custom Shapes

The remake of one of the best maps released by Dynamix. LE fixes several bugs that appeared in the origional.
-MPB's (which did not deploy in tournament mode) replaced by self-repairing inventories.
-Spawnsphere bug eliminated (no more spawning under Neriad or Triton bases)
-Spawnsphere weights adjusted (more equal chance of spawning at each base)

This release is one of the 5 new siege maps made for the T2 community. I have had a great time making these maps, and I hope you enjoy them as much as I have.

-Alingis

Sabotage by Dr. Cold on December 17, 2001

Capture the Flag Snow Snowing Client Side Custom Textures Custom Shapes Night

Sabotage is a map designed for teamplay and matches (Large mission area). The primary aim of the gameplay involves a series of Generators that bring down different sections of the defense, hence the name "Sabotage".

The rear Generators (Bunkers in sshot1) control the Defensive Network, Sensors - Turrets - FF's. There is also a remote staging point for the offense (sshot3 ;-)

*Special Thanks to Akira for use of the Sky from Black Ice

*Note to people who expect to cap the flag in under 20 seconds - it wont happen! (And don't complain...

Hells Pit by D.N.A. on December 11, 2001

Capture and Hold Capture the Flag Deathmatch Volcanic Foggy Bots Client Side Custom Shapes Night

Well this will be my first try at a ARENA map, and I hope luck is on my side again that everything works. Well it's a big one! I think there are a couple bigger ones not to sure. Anyway I had no problem with lag, even with vehicles. I spent some time with World Craft to make the arena work. (pain in the ass I can say that). 3 days!!! CnH base in the middle which is the only base with 2 turrets. Everything is indoors. You can go outside but you better be flying cause when you fall you're dead.(took out wet edges). = lava is everywhere. Which is my piont on keeping things inside.