Austere5 by silvers_revenge on September 16, 2002

Siege Volcanic Storming Bots Client Side Custom Textures Custom Shapes

The clap of thunder and a flash of lightening, for those of us from the lush
worlds this is a sign of the rains to come. On Austere5 this is not the
case, the hollow promise brought by the thunder occurs daily and is only a
promise of flesh searing hot winds, flying bits of charred earth, waves of
molten lava, and thoughts on a rain that will never come.

I arrived on Austere5 three weeks ago and upon landing wondered why we would
wish to take such a place, now I simply wonder why anyone would wish to keep
it. The current occupants seem to share a different view; they fight us at
every corner attacking during the storms with a relentless fury equaled on
by the storm itself. My tour is almost over here and I leave this to you the
new comer to Austere5, a simple warning: Do not attempt to take Austere5
simply attempt to keep it from taking you.

Mission Info:
Austere5 uses the interiors from Dynamix’s Trident and a slightly modified
firestorm terrain. The flat plateaus, sheer cliffs, broad valleys, and
rivers of lava make for interesting and fun gameplay. The Offense has the
advantage of a vehicle station while the defense has the advantage of
location. At first glance only the flying vehicles seem to be of any use but
the grav cycle and tank are both useful if hard to get down from the
plateau. The MPB may well be useless except for an addition to defenses at
the rear of the offense base (let me know if you manage to get it down).
The bases are around 1300 meters apart.

The BaseFF generator located at the front of the defense fortress kills all
forcefields except for the switch forcefields. The defense generator
(controls turrets and sensors) and equipment generator (controls
inventories) are both accessible from the back door without taking out the
BaseFF generator. The Switch FF generator is located in the same location as
the one in Trident and is a non-repairable generator that controls the
switch forcefields. The switch is located in the tower about 200 meters from
the fortress and is only protected by the forcefields.


Comments

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by silvers_revenge on September 18, 2002 · Rating:

Yeah if you do it just right at the front cliff it rains wheels on your head. The tank will go right down though if you go over slow then back up to slow down.

by Lethal Overdose on October 4, 2002 · Rating:

silver does it once again, awesome map from an awesome clan, i am proud to be apart of this tribe and hope to play with everyone again soon