This mission starts as an outdoor onslaught of incoming vehicles. If the offense manages to Claim the outdoor Altar Switch and Spawn it could turn the tide of the battle to a fast paced indoor war for the 14 generators that power the Base and the Objective Switch Force Field.
The Defense has the advantage of a lot of inventory stations and the high ground.
The offense has the advantage of all vehicles as well as the MPB Teleporter.
The capturable Altar hosts a set of Sparky's Teleporters that allow quick access into the large fortification. The best way for Defense to keep the enemy out of their base is to hold the outdoor Altar and keep the entrance force field Solar Panels up at all costs.
If the offense does manage to make it inside the base, it would be a good idea to bring an inventory station. In fact you may need to bring a couple of them, as this base is huge.
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Comments
Add CommentThis map is interesting in
by Sfphinx on April 1, 2005 Permalink · Rating:This map is interesting in the fact that there are about a dozen generators to destroy to get to the switch. But it will make for interesting play that is for sure. I liked it!
scweeetness. your bots are
by Cyborg_Boba_fet on April 2, 2005 Permalink · Rating:scweeetness. your bots are the 1337 stuff
Seeing your latest bots ALONE
by starstriker1 on April 8, 2005 Permalink · Rating:Seeing your latest bots ALONE is worth the download. Its a very well made map. The flow is interesting and fun. And your bots rule.
Once again, your map has
by dick longfellow on April 8, 2005 Permalink · Rating:Once again, your map has surpassed expectations.