Cowboy Bebop by TribalMa5ter on May 29, 2003

Capture the Flag Other Clear Bots Client Side Custom Textures Custom Shapes Night

Yeah , Its been a little slow around here lately, but that doesn't mean T2 maping is dead . I've been doing other projects and been putting off releasing this map, tweeking it out and adding bots. the file size is big but it has bot support ,custom textured bases and terrain.
--:briefing:--
The flag is set inside what used to be a bio dome ,I'd recommend a quick bombing run to take down any deployed resistance inside the dome. Recent intelligence was going over blueprints of the structure and reports they found what looks to be an exhaust vent that leads straight into the gen room, located close to the vehicle bay entrance. So a small infiltration unit equipped with a satchel charge should easily be able to get in and out before they realized what hit them.
==[] Credits []==
The base and all the textures for it were brought to you by TribalMa5ter.some textures were totally hand made and some were modified from other T2 textures. As for the sky it was mixed using seven original T2 skies.
Uncle Bob helped out with terrain and textures.
keep it real.


Comments

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by great hog on May 30, 2003 · Rating:

Don't worry about the size of the map. Some of us have got broadband and a 4MB+ can be downloaded in less than 2minutes man. Thanks for map. Its been a long while indeed. Thanks again.

by Uncle Bob on May 30, 2003 · Rating:

I was woundering when this was coming out. Wish I could grade it but I was a bit involved. Everything was 90\% done anyway when this was brought to me by T-Ma5ter. All I realy did was look over details and lighting issues. and made sure the terrain was smooth for the most part. TRibalMa5ter keeps bringing me new ideas and just keeps surprizing me with his WC skillZ.

I have fallen into my darker side.

by Lagg_Alot on May 30, 2003 · Rating:

Very nice. I know this is your baby, but I think a few "Base Turrets" would balance it a bit. A skilled bomber crew could run this map all day.
Great Base, Great Sky and Great Terrain.

My Bot has a Chaingun for you.

by Uncle Bob on May 30, 2003 · Rating:

There is ALOT of nulls in that base, which is how he builds it first, plus there are sections like the doorways that have portals inside to keep the FPS high. It should be ok for everyone.

I have fallen into my darker side.

by dr boom on May 30, 2003 · Rating:

Fantastic map, i hear the groan of the bar being raised yet again for custom interior quality. The bases are that good imo! Makes me feel warm and fuzzy inside :)

by JAJA on May 31, 2003 · Rating:

Holy Mother of GOD! I love the look of that base dude! How do you do it?
Must take you months to make those bases you have done. Lighting is well done to, Terrain work it great to. Hope to see more, keep it up you might get a fan base going or something..lol

by Irongecko on June 1, 2003 · Rating:

Well what can I say...... OMFG! this is the best map I have seen in a while. The bases are simply beautiful, and the lighting is perfect. 10 out of 10 and keep up the good work :)

by Morgoth_Bauglir on June 9, 2003 · Rating:

an amazing base with tons of details, very cool texturing and lighting. It might be nice to have one or two additional outdoor turrets, but overall very well done

by v5planet on June 11, 2003 · Rating:

*jaw detaches*
Wow! The base is absolutely astounding...especially on the exterior - the style is something we haven't seen in T2 yet, and the exterior detail (including the lighting) was very very well done. The interior was well done as well, but I was particularly impressed by the view from my shrike a couple hundred meters away from the base, taking it all in.
The sky, also, is very active without ever feeling too busy. The tinted terrain textures and water give the whole place a very surreal, alien ambiance. Good work.

by ScratchMonkey on January 11, 2004 · Rating:

Plays well with 28v28. Alas, the spawn sphere is way too small. It should be bigger and a second one should be created on the other assembly pad.

I'd also like to see one base turret, maybe an AA out back behind the flag.

The map is gorgeous and the health kit dispensers and "secret" way into the gens are a hoot.