Desert Battle by Ace on July 22, 2001

Capture the Flag Desert Foggy Bots

Bases are fairly close to each other. Three towers/bunkers make up each team and there is plenty of room in the middle for fighting.


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by Starm on July 24, 2001 · Rating:

The base layouts are simple and make sure you get your stuff quick. The "Warthogs" and trenches add to the atmosphere in a positive way. The mortar turrets are a good preplacement but imo you should've left air vehicles out.

by Star on October 19, 2001 · Rating:

Excellent terrain gets this map this grade. The warthogs are excellent as are the trenches. I just wish the trenches were more extensive.

by Lagg_Alot on August 15, 2002 · Rating:

Great map! But I find it unfair that one team has a vehical station that puts them right on the battlefield and the other teams vehical pad is behind a wall and obstacles that make entering the battlefeild a chore if using land crafts. The flag is easy to cap. Very easy, we spend the whole game chasing. Also the interior objects all accross the field make it impossible to deploy MPB. Unable to deploy Biulding in area. Over all the scoring balance was favored toward the team with the unobscured VPad.

My Bot has a Chaingun for you.