Forge the Valley by Mais on July 1, 2002

Capture the Flag Lush Clear Bots Client Side Custom Textures

This is my second map release, and I have to say I am much more pleased with it than my first one. I didn't rush the end of this one. I got real eager to release Utopia and it had a major bug in it that kept certain people from hosting it correctly. Overall, I am a lot more pleased with the map itself. It holds my vision of a great map a lot more.

I eagerly await all opinions rude remarks and anything else related to this map! I have another completely different map to release sometime this week (I actually expected to have it done before this one) that is a much different style of play. At the same time though, I keep my basic ideas:
-Clear day
-Lush
-Close Bases

You get the idea!

Don't be suprised to see different styles from me in the future though. Hope you like it!


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by Mais on July 2, 2002 · Rating:

This is why you don't rate by betas you two: That damned station isn't powered on the Team1 side. It works fine on Team2. I added those second ones at the last minute in hopes to clear the way during the rush hour (when everyone jams in at the eggining of a map). I hurriedly placed that first INV. I thought: I'll put that in the right sim when I put in the vehicle maps, but nooooo! I forget ;p. Anyway, the problem is fixed so you can contact me for a better mis file (only server admins need this anyway). And now, I beg to bytor to let me replace that .vl2 ;p.

by Storm Mage on July 3, 2002 · Rating:

To tell the truth he added the stations after we tested it so we had no clue until after we d/l it from here and played it.