This is my first map, and it relies on some interesting scripting. Unlike a typical Siege map, there are three capturable switches. Each time the map is loaded, it will choose three maps (at random) from the list of ALL Siege maps loaded on your Tribes 2 server. Each of the three maps will be assigned to a different switch. The fastest switch capture determines which map will be loaded next.
Offense can repair the offense tower for better spawns. Main generators are not repairable.
Comments
Add CommentI remember playing this on
by starstriker1 on December 8, 2003 Permalink · Rating:I remember playing this on the pond, once... it's a really cool map.
The scripting is amazing. One
by Mr Tagomi on December 8, 2003 Permalink · Rating:The scripting is amazing. One of the funnest parts of this map is choosing the switches to defend... especially if you're on O... muahahhahaha!
A great way of getting CS
by Paint it Black on December 9, 2003 Permalink · Rating:A great way of getting CS maps into rotation, and a solid map also.
Isn't this a SS map, PiB?
by Q-Ice on December 11, 2003 Permalink · Rating:Isn't this a SS map, PiB? Anywho...looks great.
Smooth gameplay and magical
by Morgoth_Bauglir on December 11, 2003 Permalink · Rating:Smooth gameplay and magical scripting. A nice map which challenges both teams.
hey Q-Ice... what PiB meant
by a tiny fishie on December 12, 2003 Permalink · Rating:hey Q-Ice... what PiB meant was that since this map selects other maps from the list of *all* maps on the server, client-side maps (which may not be in normal rotation) are sometimes chosen.