Capture the Flag Volcanic Foggy Client Side Custom Textures Custom Shapes
Well this is my first time using custom textures. I hope you like them.
Anyways the story is that all the workers decided to take a brake but they forgot to take the new guy off the job. And uh oh he turned the power to max now the power plant is overheating and turned the water nuclear and maid it raid acid. Now the boss is comming so now the bet is that the looser of the CTF game has to take the blame.
The repair packs are in the farthest tower to the base.
This is mostly a 4 player map because you can't really jet back to the base so its good to have another persone at base so he can bring you home in a HPC or something.
Comments
Add CommentComment please :)
by Cyborg_Boba_fet on June 8, 2002 Permalink · Rating:Comment please :)
looks sweet!!!
by snyperpunk_LP on June 8, 2002 Permalink · Rating:looks sweet!!!
Ow! my ******* eyes!
by 0wN5 j00 on June 8, 2002 Permalink · Rating:Ow! my ******* eyes!
hello again :) remember me?
by Uranium-235 on June 8, 2002 Permalink · Rating:hello again :) remember me? that most critical commenter of all maps ;D here I go: The prefabs shapes are primitive, not simple, which is worse, they're primitive, which is a step above simple. The flag room needs light, man.You need to learn out to add light entities in WC/Hammer. You overkilled on the particles, which killed my framerates when I looked at the building. Remember, not everybody has gf3/4. Some people like me, only have gf2's. The lake surface texture was pretty neat, as was the submerged texture. Next time you do something like that, contact me ([email protected]) so I can put in some custom lava death messages (as I did with Plaza De Diablos (one of eeproms uber 1337 maps)). I gave you a few brownie points for the idea of a nuclear accident and the fog color/placement.
Hello,
by Hundin666 on June 8, 2002 Permalink · Rating:Hello,
I like this map... but i have a suggestion. You should take out the MPB. Cause it can not live in the lava, or any waterblock for that matter. The cycle, and beowulf can. and like Uranium-235 said, the flag room needs some lights.
Darn Good map dude! Great
by Uncle Bob on June 9, 2002 Permalink · Rating:Darn Good map dude! Great imagination!
game play I think will be lots of fun!
I just played by myself, but It will happen!
Thank you for the comments
by Cyborg_Boba_fet on June 9, 2002 Permalink · Rating:Thank you for the comments and sigestions.
I don't really know how to add light to WC. And i guess it is kinda dark.
And I do not have a GEforce 3/4 i have a geforce2 7700TI 64 meg. and it can have bad FPS when you go down the pipes but not that bad if you look from outside. I did take off afew emitters out of the pipes because of this reason but i didn't want to take off to many so it looked wierd.
Nice Map! :)
by Sun Quan on June 9, 2002 Permalink · Rating:Nice Map! :)
Go in WC, select the light
by Uncle Bob on June 9, 2002 Permalink · Rating:Go in WC, select the light button.
use mouse, and click where you want to put the light at. Remember, do not have the lights touching textures/objects...but you can go as close as you want!
wow..this actually, besides
by Deathscythe~40 on June 9, 2002 Permalink · Rating:wow..this actually, besides on how freakin bright it is, looks pretty damn cool..i like the smoke stacks!
whats the light button look
by Cyborg_Boba_fet on June 9, 2002 Permalink · Rating:whats the light button look like?
go here:
by Hundin666 on June 9, 2002 Permalink · Rating:go here:
http://www.geocities.com/ReconBerk2001/
and read TheBerk's tutorial, first read "the basics" to see what the buttion looks like, then go into the lighting section.
hmm maybe i should fix this
by Cyborg_Boba_fet on September 19, 2003 Permalink · Rating:hmm maybe i should fix this map sometime