Rig Attack by EEPROM on August 24, 2002

Siege Other Foggy Client Side Custom Textures Custom Shapes

Intro:
This is a simple Siege map, more like a teaser for what will be coming here real soon (HINT: next map name will be Deathmoon Rising). There will be an interior in this next map that will be just as big as the main base in Compromise Line, maybe bigger.

Map Description:
This fight takes place on an all water planet with a solid rock core with high traces of a rare mineral used for powering large star ships. The defenders are loading up a cargo ship with this rare mineral on a Supply Depot Rig. The attackers have landed just outside of the Rig’s sensor range and begin their assault from two Mark V drop ships in hopes to capture the Rig and this rare mineral. The defenders must defend the Rig at all cost. Losing the Rig will not only lose the match but also lose the minerals needed to power their star ships. Attackers will be hitting hard with full vehicle support (excluding the mobile base cause it just won’t float) and from two different directions cloaked for a surprise attack. Even though sensors may not be able to pick up the drop ships SAT scan shows them on map view and the defenders know they are coming. Attackers must take out both gens located in the upper levels of the Rig to lower the field bars and doors that will allow them access to the Rig control switch.

Interior Description:
This map features 3 new interiors, the Mark V drop ships (with full vehicle support) The Century VI Cargo ship and the Supply Depot Rig(modified version of the original rig from AquaBots with a larger vehicle bay platform for Cargo ship landings. Expect to see more of the Mark V drop ships, maybe even a Mark VI in the next map I


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by ToKrZ on August 24, 2002 · Rating:

I waited untill EEprom was completly finished to test this one out , and I can honestly say this is one of the funest maps I have ever played. If you thought those last drop ships rocked, well wait untill you see these ones.

by PsychoBorg on August 24, 2002 · Rating:

Nice design for the rig. I have always had this idea for a map being played on an offshore drilling platrorm, looks like the originality for my idea will be spoiled. O well. Keep up the good work EEP

by Knell on August 24, 2002 · Rating:

That has to be the best looking gen room i have ever seen! I can just imagine that the gens are down, theres a cloaker camping in the gen room, someone comes to repair the gens and just as hes finished and comes down the stairs, he gets shocklanced in the heel and dies, then the gens are destroyed again.
This is the dropship gen room i am talking about. the dropships are amazing and the new rig is a lot better than the old one. good job!!!

by Lead Falcon on August 25, 2002 · Rating:

Damn man! If you keep cranking maps out at this rate I'll be out of business! I just can't keep up!

by CleverClothe on August 27, 2002 · Rating:

I applaud your improvement. The interiors are nice (especially the dropships). A bit cramped in number of areas though. The number of entrances should balance the number of turrets and the crampedness (that should be a word). But it is something to be aware of. The dual pads at both ships and the teleport is a good touch and should aid the offense in organizing (Ono, I spawned on the wrong ship!). These buildings are built better, so no real FPS hits. Oh, and I unpackaged it and repackaged it... and it didn't hang at the begining... So I have no idea what has been causing problems with your maps. But this map is a definite improvement. :)

by Uncle Bob on August 28, 2002 · Rating:

Always one to impress. Great shapes, great texturing, game play is top notch for being a water board. Hard to do sometimes. But EEPROM seems to deliver great maps each time. NECROBONES is the reason I'm mapping, EPPROM is the reason I'm still mapping. I SALUTE you!

I have fallen into my darker side.

by RoKetX on December 29, 2003 · Rating:

Hey that looks awsome, Great shaps but!! its just not good enough i don't look at how good the map is usally "unless its REALLY good" I look at trippy things like Race courses' and muck around maps, but yea im gonna go play it with a friend now ill see what its like Can't judge a book by its cover =)