Siege Mentality by Sparky on June 24, 2001

Siege Desert Clear Bots

I designed this siege map to be simple and fast with good visuals. Take out the south tower gens for access to the north tower gens. After the north tower gens are down, go for the primary gens That protect the switch de-cloaking pad. Step onto the De-cloaking pad to reveal the switch located across from the pad. You will have ten seconds to touch the switch after leaving the pad. If you fail to touch the switch in that time you will have to de-cloak the switch again. As on person told me when testing this map "It should be fast and messy" Enjoy!


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by DarkFame on June 24, 2001 · Rating:

A good map, but unfortunately is the bot support terrible. He should have put more work into the bot support, or just don't support it at all.
They tend to get stuck, and have wrong priorities.

by Sparky on June 24, 2001 · Rating:

Fair enough DarkFame, you are right the bot support isn't as good as it could be. I to noticed that the bots sometimes become stuck in the offenses base(I am not sure what to do about that), I am going to refine the bot support. I did refine it a bit ,the defense ai doesn't try to attack the offense base and the offense doesn't try to defend or repair assets (not needed)Thanks for the constructive criticism.

by Star on June 25, 2001 · Rating:

One of the rare maps to earn an "A" in my picky little mind. I could go on about this and that and how good it is. Don't read this just download it.

by TseTse on June 28, 2001 · Rating:

Fun and simple, with sparky's special scripting twists as well! Mappers need to check out the use of his flipflop/triggers, and players should be very happy with the pace and challenge for both sides. The map also has a nice, small structure. Admins should expect instant appreciation from players of this server-side map.