Desert

Groove by {FSC}Gonk on October 16, 2001

Capture the Flag Desert Clear

I've been in this cramped canyon for two weeks now.. The fighting has gotten so both sides have dug into the hills in order to keep their bases from caving in under the constant mortar fire. The stench of death hangs in the air always. I barely even notice it anymore, but the replacements usually throw up for a good 3 days after they arrive. The smell is that bad.

And what for? Who knows? They tell us to go here and fight, and we do. All I know is that I've seen too many friends die in such a small place. All I want is to finish off this fight and get back home.

Desert Blood by D.N.A. on September 30, 2001

Capture the Flag Desert Clear Bots

Hi Everyone! D.N.A. again with another map with BOTS! Map is bigger than the last one but made up for it with more scouts and havocs! Bases are uneven again because of the terrain but not to the piont that it's unfair. Bases are simple and I hope the map is fun! I tested it and it seems the bots on this map are more pissed off than normal...and would just attack
and kill and not repair as much.
Like always I hope you injoy and have fun!

!!!WARNING!!! D.N.A.are highly drunken, arrogant, sarcastic, paranoid schizophrenics.

Iron Giants by Rhinozhorn on September 16, 2001

Capture the Flag Desert Storming

Each base has a massive forcefield wall that is impervious to the maps vehicle attacks. Drop the generators to disable the FF. Limited to gravs and Tanks, team-up with fellow tankers to obliterate your enemy

Melee by Valkarie on September 11, 2001

Capture the Flag Desert Clear

Melee : A Confused conflict between two opposing forces.

This small CTF map, hopes to provide just that. The flags are less than 300m apart, and within that 300m all players will spawn.

Broken Pipeline by v5planet on September 9, 2001

Capture the Flag Desert Foggy Night

This is my latest map. It is based off the Death Birds Fly terrain, and the gameplay
revolves around a central objective which gives control to a high velocity tube known
as the pipeline.

As the story goes, decades ago two tribes shared this dusty moon, and together reaped
the benefits of its bountiful and rich oil reserves. Although the tribes had evolved beyond
the need for such fuel they could sell it for exorbant prices to less developed worlds.
They constructed a great pipeline which connected the two bases to each other and a
supply depot.

Dusty Mud by Kamikaze taco on September 7, 2001

Capture the Flag Desert Clear

In this map there are two capturable bases in the center so whoever captures them has a better chance of the other team not getting to their base. Each capturable base has its own missile turret to defend it.

Each of the bases have two vehicle stations and the bases are connected in the air by bridges. The upper base has the flag in it and the other one has the two Gens. There is also one vehicle station on the ground. There is also one building on the ground that has the sensor and some inventory stations so the bases are pretty well supplied.