Dark Caverns by DRIFTER on February 17, 2002

Arena Lush Foggy Client Side Night

Well my first try at a Arena map.
I tried it with a little twist.
just in how it's built and the sounds. Everything is
underground. You'll never see the light of day. Ammo and packs are placed throughout the maze.
I tryed to give it a intense feel to it. With thick fog and not knowing where your enemy will be. Dont worry you can see infront of you about 130 whatever/clicks. The Acid pit would be the half way piont to the other base. But good luck getting there fast with all the turns and run arounds.(enemy base that is.) I hope I did it right. Any problem on how I did this PLEASE let me know. If it worked out good...cool! And I hope you have fun! Good luck. I think it's the scariest one I made yet. There is one fall back....but NOT a big one. The lighting of the map when loading will take a little bit longer. Not much....you wont be siting for ever. I say for me it took 45 seconds on my computor...I have a 800mhz with 128 ram. BUT...I promise it is not that long to light. HAVE FUN!!!


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by Iczer3 on February 17, 2002 · Rating:

Hmmmm, I like the idea of it being a maze underground, but at the same time it seems somewhat "against" the ideas of Arena... Arena maps are normally wide open areas, but that's not saying that this isn't a good map or anything... It could suprise us and be a ton of fun!

by BooT on March 11, 2002 · Rating:

dude you dont know what your talking about, inside maps rock. they just suck in T2 casue there arent any good server side indoor maps. and i doubt there ever will be, because ive tried for countless hours.