Night

Royal Asassins by Sketchy on September 14, 2002

Capture the Flag Badlands Foggy Night

This map was built around MouseMod and its server Combat PA 3.0 T2. This map was designed for my clan to practice on, hence its named after the clan Royal Asassins. The map is fairly large...bases are about 1700m apart...there is a hidden underground base to be captured that will activate a wall of turrets and sensors that divides the map between the bases.

Schism by paint_it_black on September 6, 2002

Capture the Flag Siege Lush Clear Night

First off, this map may not be absolutely finished as I have been unable to get feedback. Therefore I'd be grateful to receive feedback, advice, bug notifications and so forth.

Some key things I should point out about this map. (Points which should hopefully make it stand out):-

- Your base is waypointed in RED, the enemy base is waypointed in GREEN.

Triad by PsychoBorg on August 31, 2002

Siege Lush Raining Night

Bin a while since my last release This will be my second Siege map. I tried much for originality in this map by using a main base that hasnt been used in Siege yet. This map is a camper's dream but if you like being a juggy there's plenty of things to lay siege to before you go in for a gen kill. Offense: Teamwork is a must here since the objectives are nice and spread out. In a step by step fashion, your strategy is this; You spawn in your base, get a vehicle from the pad and fly over to the Outpost ForceField Generator.

The Great Red Spot by Sketchy on August 28, 2002

Capture the Flag Volcanic Storming Night

"A battle thats been going on for as long as this storm existed. Two factions arguing over mining rights to a storm many times greater than Earth itself. Long ago they forgot what they were fighting for and it will continue as long as this storm rages."

-- Ancient Diamond Sword Scriptures

This is the quote and story for my map...like it? Anyways this is a seriously difficult map for lone-wolfs...teamwork is a must to get the flag...The bases are floating 1000m over a planet-wide expanse of lava...so don't fall.

Volcarena by DSEZKiller on August 26, 2002

Arena Volcanic Clear Night

In the year 1834 when Demicheck was trying to be the first person to travel arond the world in a ship.There was a bad storm one night and the ship crashed they ended up on a unknown island.They set up camp. But they did not know the island was just a Volcano. When they went to rest one night the Volcano errupted and there was no way off the island. They all died a horrible death. In the year 3456 they came out of hell and through Volcano for one last fight to free there soul. From internal damnation. Can you send them back to hell?

TURNCOAT by dr boom on August 24, 2002

Capture the Flag Lush Clear Bots Night

This is an extrememly fast-paced map. It is also the first server
side map I have made. I have tried to do it before but end up changing
the terrain in some way :). The hook on this map is the CNH aspect. There
are 5 towers, all neutral at the start of the game. Both sides have a
tower close to them that they can claim early. Each tower contains an
inventory and either a remote sensor or turret. The high central tower
(tower 1), has mortar turrets within range of either sides flag. However,
the enemy can use this turret against the controlling team.

TRON2 Rabbit by Uncle Bob on August 21, 2002

Rabbit Other Clear Bots Client Side Custom Textures Custom Shapes Night

Hello again! Another rabbit map TRON style. Everything is in the open. and the map is a BIG one. 24 square size. SO everyone have alot of room to run and jump. but dont worry, I used ATF_abirikcham's POD script for it butt his time it will spawn scout vehicles. THANKS, ATF_abirikcham!! Bots work great, till a distance. BUT they will kill you if you get to close. 3 spawn areas, with 14 scouts each to start with, just to make sure everyone is not left running. and if you do crash/ get killed you can find a pod/s throughout the map. And it should make a good swist on the old rabbit game type.

TRON 2 CTF2 by Uncle Bob on August 21, 2002

Capture the Flag Other Clear Bots Client Side Custom Textures Custom Shapes Night

THe second TRON CTF I worked on. Again I used the beta patch, so you will need it to play. Bases are alittle closer this time. Everything is in the open. Bots work well so that is a plus. And I heard people wanted my Vehicle skins so I put them in this one for you. Blue, and RED are done. BUT you have to open the .vl2 and take out the zip files, then open THEM up and take the .vl2s and put them into the base.