Other

Vmaps pack by -Fat Tony- on July 6, 2002

Capture the Flag Other Clear

Here it is folks, all 4 of HV's V maps packed together!
DamnationV, QuagmireV, RiverdanceV, and TombstoneV.
All feature 1 VP per side, and all except Riverdance feature one extra turret per side for VP defense.
I hope you enjoy!

-Tony

Foot Hold by hotice on June 25, 2002

Capture the Flag Other Clear Client Side

I map made for tanks, one big path (track) that connects the two bases. each base has an outpost to defend there selves from the tanks.

the main base is made up of 4 towers connected by bridges to make a supur fort.

Angels by [Shadowcat] on June 24, 2002

Capture the Flag Other Clear Client Side Custom Shapes

Finally!!! Its done.

It took me quit some time to finish this map and it has everything to do with worldcraft. I'm not that good with worldcraft and i suck with textures. So special thanks goes to Scalpler who made the Outpost tower and the bridge and he teached me something of worldcraft.

I made the other stuff. I hope you like the custom buildings. These are my first custom buildings so pleace spare me :p

Their are 2 vehiclepads within the vehiclebay, the left is for shrikes, the right is for bombers and havoc.

Attempt by Roy Fokker on June 21, 2002

Capture the Flag Other Clear Client Side

Well here it is. 2 Weeks of work. Didn't turn-out quite as i expected. But its close to what i wanted.

Few Tactical things
There are 4 sets/groups for each base.
1. Flag Room --- Powered by 2 Gens
2. Turrets --- Powered by 2 Gens
3. Main Base --- Powered by 4 gens
4. Vehicle Station --- Powered by 2 gens.

The Flag room has team only forcefeild, your team must take out the flag gens to get to the nme flag. Not to worry all gens are easy to get at, if nme defence is slacking.

Base is large, i don't know why ppl don't use this base more often.

Invasion by _Tex on June 12, 2002

Capture the Flag Other Clear

At the end of a year of raids when the two tribes of
Blood Eagle and Diamond Sword were supposed to be in
a time of truce, the Blood Eagle go too far. They
attack and mercilessly slaughter a small community of
old, sick, and young Diamond Sword warriors.

Failed Project by _Tex on June 1, 2002

Capture the Flag Other Foggy

A world of desert, so incredibly barren that mankind
was at a loss what to do with it. Then, a Diamond
Sword scientist decided to take on the task of trying
to terraform the planet, make it fertil, and abundant
with life. Sadly, he was not the right person for the
job, he couldn't handle the difficult equations that
are part of the terraforming cycle. He failed, so
miserably, that he gave up on the planet.

Glaive by Cain on May 23, 2002

Capture the Flag Other Clear Client Side

Battle it out on a high-altitude plateau. Designed specifically for use with competition ladders and either Base or the Base++ mod. 2 points of interest per side and 2 power sources on this medium sized vehicle map make sure that action is non-stop. The open flag stand restricts opportune grabs, but still allows for a lot of flag movement. Terrain is varied and balanced for each side and while it facilitates skiing, fast get-a-ways will require some skill.

There’s something for everyone on this map. From lancers to snipers, cappers to shrikers, even bombers and HO will have something to do.

Flag Run by Sammboy125 on May 20, 2002

Capture the Flag Other Other Clear Client Side Night

Personally, the most unusual map I've seen. It's actually a reversed CTF, and that means that the enemy flag starts in YOUR base. Well, it would, but there are NO bases, just 2 indestructable inventory stations. Flags are VERY close together, so keep an eye out for snipers and the fast meteors.

Made for fast and furious bloodshed and demending good team play, this is certainly the map to try for clan practice and small skirmishes.

I am going to release an updated version with BOT suppourt soon, so keep an eye out.
And yes, it IS my first map. :-D

Interface by Shadow Facts on May 15, 2002

Capture the Flag Other Foggy Bots Client Side

This map is a pritty simple map not to complex except for the terrain with has several roads or paths leading to both bases. The terrain is a combo of snow and lush terrain, the snow is up on the hills and the lush is down the bottom of the terrain. The teams have vehicle support but getting the MPB up some of the hills can take some time. The teams have two plasma turrets that are at each path entrance to the bases. When you get up in the snow it dos get a bit foggy because of the snow as well. Some feedback will be appreciated.

Enjoy this map