Other

Mountain Siege by ???Unknown??? on April 21, 2003

Siege Other Snowing

This map is an attempt at combining 3 map-types into one:

Vehicle centric - The offense starts out with a V-pad and has to fly to the first D bunker

Skiiable - When the first D bunker goes offline, the first O bunker comes online, and you can ski from there to the next D bunker.

Indoor - When the second D bunker goes offline, you can access and attempt to repair the Final Offensive Generator. When that comes online, it's an indoor battle from there on.

Not including Containment -Large-, which is just a remake of Containment, this is most likely my last map.

Gauntlet - FlyingElmos Official Maps by FlyingElmo on April 15, 2003

Other Other Clear

This pack contains 10 official serverside maps specifically designed for gauntlet.

Team Gauntlet is a unique mod that features duel-like action in an arena environment. Like arena, two teams are compete against one another. But like duel, only one player faces one other player at a time. The winner of the duel proceeds to duel another member of the loser's team, while the loser is "out" for the remainder of the round.

Gauntlet - Raels Official Maps by FlyingElmo on April 15, 2003

Other Other Clear Client Side Custom Shapes

The following maps were made by RAEL, but were submitted by me.

Team Gauntlet is a unique mod that features duel-like action in an arena environment. Like arena, two teams are compete against one another. But like duel, only one player faces one other player at a time. The winner of the duel proceeds to duel another member of the loser's team, while the loser is "out" for the remainder of the round. When an entire team is "out," their opponents get a point and the process begins again.

These are official maps from the Gauntlet mod, which are also featured in the TeamWarfare map rotation.

Watery Death by Red Shifter on April 15, 2003

Arena Other Clear Night

In my long days in the Tribes universe, I've seen many battles. Battles over lava. Battles high in the air. Battles in water too dense to hold an armor. Even battles where the only weapon available is a blaster. But none of that could possibly prepare me for this...

Watery Death is a simplistic Arena map with a twist - the ground is unstable. By shooting the center of any of the 64 tiles, the ground falls out. By taking the ground from beneath your opponent, you can finish off the enemy team quite quickly.

Note that there are no inventory stations.

D2 Map Pack by DSEZKiller on April 5, 2003

Other Other Clear Client Side Custom Textures Custom Shapes

Well Im back with another big map pack for Minrabbit. This map pack is The D2 Map Pack. Which is a sequal to The D Map Pack which contained 13 maps for Lak and MinRabbit. But with The D2 Map Pack I have noticed the limited amount of maps for MinRabbit. The D Map Pack is playing on almost ever MinRabbit and some LakRabbit servers. So here is 30. Yes u read 30 new maps for MinRabbit. There are serverside and client side maps in this pack.

PlanetFall by Wichita on March 31, 2003

Capture the Flag Other Clear Client Side Custom Textures Custom Shapes

Welcome to Planetfall a thoroughly custom map designed for ctf riots. Team one's base is a DropCruiser with access to there floating flag base by a gen powered force bridge.
Team two has a custom land base heavily defended by missle turrets. It also comes replete with a much smaller dropship which gives easier access to the hovering flagstand via another force bridge.
Both teams have one vehicle pad within there respective bases and one located remotely.
Boys and girls everything but the sky and two reworked textures is original on this map.

Dreamland by Sun Quan on March 29, 2003

Capture the Flag Other Clear Client Side

This map was made because a dream i had, i tryed to renact it and this was the out come. A great map, both teams have vehicle pads and giant towers also with invisable evevators, just jump on the pad as seen in picture three to go upwards. There is a captureable station in the middle of the map with some inventory stations and a sensor. Also if you think you can get the flag with one man, keep dreaming!

Our House by _Tex on March 28, 2003

Capture the Flag Other Clear Night

So Tex, have you ever thought about making an all indoors map?

That was said by Septose, a regular on the Houston Vehicles server, and I must admit, one hell of a player.

I took his question to heart, and started working on something over a year ago.

Starscape by ZOD on March 26, 2003

Capture the Flag Deathmatch Other Clear Client Side Custom Textures Custom Shapes Night

Starscape is part of a totally new and never done before type of mission, we call it MapMod. MapMod is a self contained MOD within in a single mission. The idea behind MapMod is to have totally different games each time the mission changes. Each MapMod will be different from the others. Starscape is a flight sim set in space and has several new models including Vehicles, Mines, asteroids and bases..

Look for other MapMod missions with all new adventures soon.

This map unleashes the full power of the Map Support Package v2.0 by Founder, myself and TseTse.

Dusk Lit by _Tex on March 21, 2003

Capture the Flag Other Clear Night

Just something I've had sitting around for a while, I figure'd I'd do something with it... I ended up pretty much completely redoing the map.

Open flag offers a good Defensive posture as well as ease of grab.

A forward tower for each team resides with a mounted, and remote inventory station.

The water has viscosity of 0 which means that there is no difference in moving underwater and above. This makes for some interesting objective battles.

The Generators are difficult to get to, in that you must go down a small hallways to reach the tower of which they're in the bottom of.