Snow

Construction Zone by Proxus on June 1, 2002

Capture the Flag Other Snow Snowing Client Side

Completely flat mission built for Construction mod. The sun is bule and the snow is pusshed by a little breeze. The Lighting is set to bright that way Constructors can see what they are doing easily . Vissable distance is set to 2000 so you can see many buildings at one time. This map Was Created by Prox us For the Tribe -TC1- (The Construction Ones)

1st Sub War by Cyborg_Boba_fet on May 24, 2002

Capture the Flag Snow Foggy Client Side Custom Shapes

After many hours of trying to get the .spn graph to work, I finaly got some help.

Anyways this is a map were both teams have 1 sub. they both have a vehicle station inside them and 2 inventorys and 2 gens and one turret that is customizabble.

There is a switch in the deep sea research facility that gives you control of 3 invo's

I hope You like it. And please comment and submit your server's I would really appreachiate it

Dead of Winter by Uncle Bob on May 18, 2002

Capture the Flag Snow Snowing Client Side Custom Textures

Hi again! First map using new textures I made for the land. Well some borrowed but I messed with alot to give it a new feel.
But I learned some trix so there will be more maps with new textures. Next map will be lush then volcanic. But the point of this is I hope you enjoy the new textures and Hope they are good.
I think there good but it's up the people and the few fans I have. Well SEE YA! =))

SnowStorm by PsychoBorg on May 14, 2002

Capture the Flag Snow Snowing

This map is based on hardcore teamwork, each team has 2 bases, 1 ForceField Base and 1 Main Base offence must take down the shields before they can reach the flag. Visibility is also very low so you'll have to place sensors if you want to see the enemies' little red arrows through the fog. Vehicles are also limited to Shrike, Bomber, and Havoc. Base defence consitsts of 2 outdoor plasma turrets, 1 AA turret, and 2 indoor sentry turrets.

Subterranean Clash by Red Shifter on May 5, 2002

Siege Snow Clear Client Side Custom Shapes

The premises are simple. This map is basically a battle between the offense and the defense. The defense has their base in a valley, and the offense has a base up a mountain and then some from the defense base.

Your mission will take you into a newly designed base to destroy all three generators to attack the switch (as a result, this map is client side). There are four generators: West, East, South, and Equipment Generators. The Equipment generator is protected by the South Generator, and the switch is protected by South, West, and East.

ThinAir by Wipeout on May 5, 2002

Capture the Flag Snow Snowing Client Side

On this map there is two bases on top of two giant hills and the only way to get to the other teams base is by using Vehicals.
If you like using Vehicals then you will like this map. Enjoy.

Wipeout

Broken Dreams by Dr. Pimento on May 1, 2002

Bounty Capture and Hold Capture the Flag Deathmatch Hunters Rabbit Siege Team Hunters Snow Storming Bots Night

This once beautiful outflung StarWorlf world was taken by the Derm forces during it's inhabitant's tenure in the war. The snowfields were turned to vast mining tracts, with bridges marring the view and pollution clouding the sky. The Bioderms had left by the time the humans returned, but that didn't make the loss any more bearable.

The atmosphere of this map is dark, and perhaps forboding.

POPOs Revenge_w by KillerBagel on April 28, 2002

Capture the Flag Snow Snowing Client Side

The base on this map is simple; pulse sensor on top, invs in the middle, turret guarding flag, vehicle pad under the base.

Don't be fooled, everything is wide open, and with the terrain as easily skiiable as it is, base defense is sure to have a hard time. Likewise, the flag is out in the open with only one base turret protecting it--keeping gameplay fast for both cappers and flag D.

This is a balanced map, with bases approximately 1250m apart and respective towers only 250m apart.