Foggy

Shrike World Track 1 Diabolos Ravine by U.B. & T.Ma5ter on May 23, 2002

Capture the Flag Desert Foggy Client Side Custom Textures Custom Shapes

TribalMa5ter came to me with an idea after watching StarWars episode 1 and the pod race. He said to me "lets make a tribes map based on pod racing!" And two months later after giving up over and over and over again we finally finished this. The biggest problems we came across was the very long scripting proccess and the damn pingpong script. BUT WE DID IT! Teleporters were fairly easy along with the rest of it.
Now for the map details! This is not your normal run of the mill race track,but a race for the flag.

Disorientated by Shadow Facts on May 18, 2002

Capture the Flag Lush Foggy Client Side

Heres another simple map but not to simple ether. Each base has a main base and a small bunker out the front of it. Getting the flag has an easy part and a hard part. Getting in to the base can be hard because there is a plasma turret guarding to entrance to the flag and if your not quick then your going to get annihilated by the turret. But if your quick you’ll have no problem. Then you’ve got to face the people in side. But if you’re quick then you’ll have no problem again.

Construct-o-rama V2 by Sun Quan on May 18, 2002

Capture the Flag Desert Foggy

A long time ago when Earth was swallowed by the sun, many people left to establish a new dynasty, they picked planet Kyassh. It hade almost the same of everything as earth did. They settled there peacefuly.... until another tribe discovered there location. They sent several battle ships to destroy the planet and well they did so, many escaped and many did not. The people that did escape went to another planet called Paines. This planet wasnt the same as Earth or Kyassh because it had no water but it would never be discovered due to the astoroid field in front of it.

Interface by Shadow Facts on May 15, 2002

Capture the Flag Other Foggy Bots Client Side

This map is a pritty simple map not to complex except for the terrain with has several roads or paths leading to both bases. The terrain is a combo of snow and lush terrain, the snow is up on the hills and the lush is down the bottom of the terrain. The teams have vehicle support but getting the MPB up some of the hills can take some time. The teams have two plasma turrets that are at each path entrance to the bases. When you get up in the snow it dos get a bit foggy because of the snow as well. Some feedback will be appreciated.

Enjoy this map

Entrapment by Shadow Facts on April 21, 2002

Siege Badlands Foggy Client Side Night

This map is based on the movie called entrapment (witch is also what the map is called to). It’s based on a specific part of the move where the two chines towers linked to each other. The defending team has to main towers with the bridge that has the switch, four smaller towers witch include; two towers witch power both main towers, one tower to power the turrets and one to power the force field generator that lets you get in to the base.