Custom Shapes

Scarab by Sapere on September 19, 2002

Capture the Flag Desert Clear Client Side Custom Shapes

My first submitted map, Scarab is also my first brush with client-side mapping. All the prefabs were designed by myself using WC3. Theyre pretty basic in design so you won't get lost.

Both bases consist of two towers, a flag stand, a single base turret, and platforms at variable heights. Spanning across the center of the map is a long bridge, which uses some of the textures from Bridge too Far (part of the Dynamix final mappack).

Most will think the terrain is quite monotonous but I wanted to make a fast-paced map with nothing but ski-routes.

The Great Wall by uncle silas on September 17, 2002

Capture the Flag Lush Clear Client Side Custom Shapes

This is a small balanced map with no vehicles and is intended to be played on 7man or 12man ladders.

The flags are exposed and easy to grab. This map is extremely fast paced with preference given to speed over power. However, the bases are still accessible for HO attack including long-range spam. Repair packs are close at hand. Both the main bases and the wall bunkers are independently powered so access to inventory is usually easy to gain. This is to keep the match moving as quickly as possible.

The Great Wall runs the length of middle of the map.

Austere5 by silvers_revenge on September 16, 2002

Siege Volcanic Storming Bots Client Side Custom Textures Custom Shapes

The clap of thunder and a flash of lightening, for those of us from the lush
worlds this is a sign of the rains to come. On Austere5 this is not the
case, the hollow promise brought by the thunder occurs daily and is only a
promise of flesh searing hot winds, flying bits of charred earth, waves of
molten lava, and thoughts on a rain that will never come.

I arrived on Austere5 three weeks ago and upon landing wondered why we would
wish to take such a place, now I simply wonder why anyone would wish to keep
it.

Adumula Iceplains by LoneWolf Team on September 2, 2002

Other Single Player Snow Clear Bots Client Side Custom Textures Custom Shapes

Starwolf: Adumula Iceplains starts off a Crisis which promises to at once become much deeper than anyone at the Outposts ever dreamed. In this mission, you are to defend a critical tower from an attacking force of Derms that are supposed to be made light of in no time.

This mission has to be played to experienced, quite frankly. The bots are awesome (Capto), the WC shapes are new (CleverClothe/Berk) the skies were made special for this (Dr. Pimento) and there are even voices (Death Lobster), since Lt.

Arx Nivalis by Sprottlefreak on August 31, 2002

Capture the Flag Snow Clear Client Side Custom Shapes

Lots of snowy peaks, medium-to-high visibility. Custom base shape, with the flag rather open on the roof. Guarded by a roof turret and a forward turret to give some protection from tanks. Full compliment of vehicles, easy skiing and lots of capping routes should make this tough to defend. The lakes strewn in between offer tactical variety. The base itself has 6 entrances, 4 of which are protected by solar-panel powered force fields, whereas the two main entrances are protected by sentry turrets.

Homeworld by 0-kills on August 27, 2002

Capture the Flag Lush Clear Client Side Custom Textures Custom Shapes

Homeworld is lush earth like world, there are two fortress both well armed and armored by plasma turrets, force fields and vehicle pads, to disable the defenses you must take out the generators you can find them in the generator tower. There is also a spaceport if you take command it will help you deploy your troops faster to the enemy fortress.

Rig Attack by EEPROM on August 24, 2002

Siege Other Foggy Client Side Custom Textures Custom Shapes

Intro:
This is a simple Siege map, more like a teaser for what will be coming here real soon (HINT: next map name will be Deathmoon Rising). There will be an interior in this next map that will be just as big as the main base in Compromise Line, maybe bigger.

Map Description:
This fight takes place on an all water planet with a solid rock core with high traces of a rare mineral used for powering large star ships. The defenders are loading up a cargo ship with this rare mineral on a Supply Depot Rig.