Custom Textures

Real City 2002 by Icea_PL on September 23, 2002

Capture the Flag Other Other Clear Client Side Custom Textures Custom Shapes

First "Real" city for T2. Two bases located at edges of city, well armored. One copturable object (Tower) with sensors, IS and turetts. Two versions included: Day, Night, other on my site. Also three types of game: CTF, TeamDM, Dogfight. Many buildings and other city stuff...

If you like to fill wind in your chair... too fly like crazy around buildings and feel speed... sniping from a top of buildings...

Circumventia by dr boom on September 21, 2002

Capture the Flag Other Clear Bots Client Side Custom Textures Custom Shapes

This map can be played on the new patch once it is out, or on the beta patch. I just got tired of holding on to it. Although the patch is due out any time now. This map was almost entirely hand painted (sounds kinda funny), with the terrain paint function in the new editor. It took a while! The sky was made using Terragen.
The main bases (and part of the flag bases) are from Akira's map Insurgence. This map has many paths to the flag. The flag is an easy grab if not defended well. The bases are defended well but not impossible.

Austere5 by silvers_revenge on September 16, 2002

Siege Volcanic Storming Bots Client Side Custom Textures Custom Shapes

The clap of thunder and a flash of lightening, for those of us from the lush
worlds this is a sign of the rains to come. On Austere5 this is not the
case, the hollow promise brought by the thunder occurs daily and is only a
promise of flesh searing hot winds, flying bits of charred earth, waves of
molten lava, and thoughts on a rain that will never come.

I arrived on Austere5 three weeks ago and upon landing wondered why we would
wish to take such a place, now I simply wonder why anyone would wish to keep
it.

Adumula Iceplains by LoneWolf Team on September 2, 2002

Other Single Player Snow Clear Bots Client Side Custom Textures Custom Shapes

Starwolf: Adumula Iceplains starts off a Crisis which promises to at once become much deeper than anyone at the Outposts ever dreamed. In this mission, you are to defend a critical tower from an attacking force of Derms that are supposed to be made light of in no time.

This mission has to be played to experienced, quite frankly. The bots are awesome (Capto), the WC shapes are new (CleverClothe/Berk) the skies were made special for this (Dr. Pimento) and there are even voices (Death Lobster), since Lt.

Homeworld by 0-kills on August 27, 2002

Capture the Flag Lush Clear Client Side Custom Textures Custom Shapes

Homeworld is lush earth like world, there are two fortress both well armed and armored by plasma turrets, force fields and vehicle pads, to disable the defenses you must take out the generators you can find them in the generator tower. There is also a spaceport if you take command it will help you deploy your troops faster to the enemy fortress.

Rig Attack by EEPROM on August 24, 2002

Siege Other Foggy Client Side Custom Textures Custom Shapes

Intro:
This is a simple Siege map, more like a teaser for what will be coming here real soon (HINT: next map name will be Deathmoon Rising). There will be an interior in this next map that will be just as big as the main base in Compromise Line, maybe bigger.

Map Description:
This fight takes place on an all water planet with a solid rock core with high traces of a rare mineral used for powering large star ships. The defenders are loading up a cargo ship with this rare mineral on a Supply Depot Rig.

TRON 2 DM by Uncle Bob on August 21, 2002

Deathmatch Other Clear Bots Client Side Custom Textures Custom Shapes

OKAY!! Last map that I have done for TRON, for now, still have to do CnH, siege, and bounty. Butt his should be good enough for awhile, I hope. People have been realy pissy at me for not making more. BUT HAY, If other people want to make their own TRON maps that's cool with me...I know one person out there is making one, but he has not gotten back with me yet...WHERE ARE YOU!!! Anyway, BOT are HELL on this one.
They WILL Kill you, you will hide. And hope ya like the skins, DAMN am I DONE with those skins! WHOO-HOO! This map is not easy, I tried to make it that way. FUN yet intense!

TRON2 Rabbit by Uncle Bob on August 21, 2002

Rabbit Other Clear Bots Client Side Custom Textures Custom Shapes Night

Hello again! Another rabbit map TRON style. Everything is in the open. and the map is a BIG one. 24 square size. SO everyone have alot of room to run and jump. but dont worry, I used ATF_abirikcham's POD script for it butt his time it will spawn scout vehicles. THANKS, ATF_abirikcham!! Bots work great, till a distance. BUT they will kill you if you get to close. 3 spawn areas, with 14 scouts each to start with, just to make sure everyone is not left running. and if you do crash/ get killed you can find a pod/s throughout the map. And it should make a good swist on the old rabbit game type.